All Projects → dbobrenko → ai-learning-environments

dbobrenko / ai-learning-environments

Licence: MIT license
List of environments and competitions for RL and AI training

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Environments and simulators for Learning Algorithms

Collection of environments, simulators and competitions for training & benchmarking Reinforcement Learning and AI algorithms.

Collections of environments

Gym. Collection of classic environments for benchmarking RL, such as Atari, MuJoco, etc (OpenAI).

Gym Universe. Huge collection of various environments for benchmarking RL (OpenAI).

ALE. Arcade Learning Environment with Atari games (Marc Bellemare).

Pycolab. Customized Grid-World env (DeepMind).

Vehicle Simulation

Carla (Intel, Toyota).

AirSim. Realistic autonomous vehicle simulator (Microsoft).

Navigation

MineRL. Minecraft Gym-friendly RL environment along with human player dataset for imitation learning (CMU).

Deepmind Lab. 3D Navigation in Labyrinths (Deepmind).

VizDoom. 3D Shooting and Navigation Doom game.

Project Malmo. 3D Navigation and Quest Solving in Minecraft game (Microsoft).

AI2Thor. Home indoor 3D Navigation.

HoME Platform. Home indoor 3D Navigation. Based on SUNCG dataset.

MINOS. Home indoor 3D Navigation. Based on SUNCG and Matterport3D datasets (Intel).

House3D. Home indoor 3D Navigation & Visual Question Answering. Based on SUNCG dataset (Facebook).

GibsonEnv. Home indoor 3D Navigation & Locomotion. Based on Gibson, SUNCG, Stanford 2D3DS and Matterport 3D datasets (Stanford).

Gym-Maze. 2D navigation in customizable mazes.

Strategies

PySC2. Starcraft II strategy learning environment (Deepmind, Blizzard).

TorchCraft. Starcraft I strategy learning environment (Facebook).

Locomotion

Roboschool. Locomotion, replicates proprietary MoJoCo environments with additional improvements; OpenAI

Control Suite. Set of locomotion environments based on MuJoCo physics engine (DeepMind).

Multi-Agent RL

PommerMan. Multi-Agent (up to 4 players) "Bomberman"-like game.

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