All Projects → xavier150 → Blender For Unrealengine Addons

xavier150 / Blender For Unrealengine Addons

Licence: gpl-3.0
I have created this addons for export asset from Blender to Unreal Engine 4

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Blender For Unreal Engine

This Add-on allows you to export content created with Blender to Unreal Engine 4. StaticMeshs, SkeletalMeshs, Animations (NLA and Actions), Collisions and Sockets, Alembic animations, Camera and sequencer [...] It works with Blender 2.8, 2.9 and earlier versions.

Videos:

How it works and Documentation

Working on object packs for Unreal Engine 4 can be tedious with Blender. That's why I created the Add-on: "Blender for UnrealEngine". It simplifies the method of exporting from Blender to Unreal Engine 4 by allowing you to export all the assets of a scene at the same time. It even automatically distributes them in a proper tree structure in correlation with the Unreal Engine 4 pipeline!

Sockets and collision shapes are created directly in Blender. You can precisely choose which animations need to be exported. It includes a error checker to prevent potential problems and generate python scripts that can be used in Unreal Engine 4 to import the Camera Objects and Animations from your Blender project to a Level Sequence in Unreal Engine 4. All Camera Objects and their animations will import as Camera Actors.

You can see the tutorials and documentation here: Wiki page

Download and installation

  1. Download addon:
Version Blender Version Download URL
0.2.8 Blender 2.8 / 2.9 Download
v0.2.3d Blender 2.7 Download

Or previous versions: Releases page

  1. Open User Preferences (Ctrl+Alt+U) and under Add-ons, click Install from File. Then navigate to the .zip file you downloaded and select it.
3. It should now appear in the window and you can tick the checkbox in the upper right to enable it. If you would like to have the Add-on enabled every time you start Blender, click Save User Settings at the bottom of the user settings window
  1. You can found the addons in the right side panel (N)

Download and installation from dev Branch

  1. Switch Branch to Dev
  2. Download source file as Zip file.
  3. Extract "blender-for-unrealengine" folder
  4. Compress "blender-for-unrealengine" as new Zip file.
  5. Install the new zip file in Blender. Download and installation

Other

About the next versions: Trello page If you want support: Support page <3

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