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Dener3D / Brush-Mesh-Tool

Licence: MIT License
A plugin to painting meshes over objects or terrains in Godot Engine

Programming Languages

GDScript
375 projects
GLSL
2045 projects

Brush-Mesh-Tool For Godot Engine

A tool to painting meshes over other objects or terrains in Godot Engine

Instalation

Copy the folder addons/brush_mesh into your project and activate the add-on from the Project -> Project Settings... -> Plugins menu.

Usage

After the addon is active, you can add a Brush Mesh node to the scene.

You need select a mesh and a material before to start painting. After that, just check the "paint checkbox" and it's ready for use.

You can set the min and max scale, and random Y rotation.

Ps: Don't set a too hight density value. It may decreases performance.

Sem título

Features

Paint

Delete

Random Rotation

Random Scale

Clear All

Save multimesh

Align to terrain

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