All Projects → CTR-tools → CTR-tools

CTR-tools / CTR-tools

Licence: GPL-2.0 license
Crash Team Racing (PS1) tools - a C# framework by DCxDemo and a set of tools to parse files found in the original kart racing game by Naughty Dog.

Programming Languages

C#
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Kaitai Struct
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CTR-tools

GPLv2 License Discord Chat

Various tools to operate Crash Team Racing (PS1) game files.

Download latest release here: https://github.com/CTR-tools/CTR-tools/releases/latest
Tools description: https://github.com/CTR-tools/CTR-tools/wiki/Tools-description

Join the CTR-tools Discord server: https://discord.gg/WHkuh2n

Features

  • fly around the original CTR levels in a 3D viewer, including a stereoscopic 3d mode
  • extract and rebuild BIGFILE.BIG, human readable filenames and folder structure included
  • extract levels in OBJ format featuring medium texture quality
  • extract static models and import untextured models back in the game
  • extract samples in VAG/WAV formats and music tracks in MIDI format from KART.HWL
  • edit level vram textures
  • edit localization files
  • minor Crash Bash support: unpack CRASHBSH.DAT from various CB builds and extract textures

CTR-tools

Building

CTR-tools is being developed in Visual Studio Community 2019.
Target platform is .NET Framework 4.6.2 (ctrviewer is targeting .NET Core 3.1).
It should be enough to install VS and add dependencies via NuGet.

Project dependencies:

Contribution

Game research is welcome, for starters please check:

2016-2022, DCxDemo*.

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