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lepoetemaudit / Elm Terrain

A proof-of-concept terrain renderer using Elm WebGL

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elm
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Elm Terrain

A proof-of-concept terrain renderer using Elm WebGL

Demo

See http://lepoetemaudit.github.io/elm-terrain

Running locally

Clone the repository and run make followed by make serve, then navigate to http://localhost:4079/terrain.html

Potential improvements

  • Display sections of the terrain at lower LOD - this would allow showing much greater terrain distances
  • Add different detail and splat textures
  • Water
  • Vegetation
  • Better mouselook

Credits

Textures are from http://opengameart.org/content/miramar-skybox for the skybox, and http://seamless-pixels.blogspot.co.uk/ for the detail texture. The heightmap was generated using L3DT - https://www.bundysoft.com/L3DT/

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