All Projects → hylyh → gameboy-glitch-shooter

hylyh / gameboy-glitch-shooter

Licence: MIT license
Bullets don't stop writing to memory when they leave the screen. I'm sure everything will be fine.

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gameboy-glitch-shooter

Bullets don't stop writing to memory when they leave the screen. I'm sure everything will be fine.

Compiling

You'll need the gbdk. I'm on MacOS and I had to find a prebuilt version to get one that even remotly works. I don't have it in me to explain this right now but @ me on twitter if you want the build. If you're on windows I can't help you.

In the makefile, change CC to the path to your gbdk compiler, and EMU to wherever your emulator is (if it doesn't use wine, you'll have to remove that from the run section of the makefile)

Run make to build and run. make build to just build the rom.

It's very pretty

Gif of the game running

see?

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