All Projects → robaho → Go Concurrency Test

robaho / Go Concurrency Test

Test the performance of Go's concurrency structures

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Update 11/26/18

After discussion in Go incident 28938 I am prepared to make some final conclusions.

Concurrent map data structures in Go are most efficiently implemented using locks and the built-in map implementations. This is especially true if the structure can be sharded to avoid single write mutex contention (see "shared shard" impl). Locks are very efficient in Go due to the user-threading of Go routines.

The problem with Go's sync.Map is that it is "non-internal", unlike the built-in map implementation. So multiple layers of indirection are required to accomplish some operations (use of interfaces, no atomic CAS at the table entry level).

In my tests I developed a fully concurrent "shared intmap" which shows excellent performance, but for a variety of reasons this is not a general solution, but it shows the performance potential of a redesigned sync.Map.

The Go incident above links to several issues #21031, #21035, and #15292 that when resolved should bring sync.Map performance inline with Java's ConcurrentHashMap.

To be fair, most of performance issues with sync.Map only surface with a large map, with a large working set of active keys, as the indirection is especially painful due to cpu cache misses.

Update 11/24/18

I added 'intmap' versions - which are fixed sized maps (without resizing). The 'intmap2' is sized to avoid any collisions, 'intmap' has 4x collisions.

I added 'C' versions of the 'intmap' for comparison. I also added a 'lock map' in Java similar to Go.

I increased the number of elements to 1000000 to avoid the cache fitting in the L2.

In all cases, the maps are pre-allocated to avoid any allocation overhead.

The major change across the board was to use random get/put indexes as the linear read/put was biased towards Java, since the Go uses an alternate hash method so that sequential keys are not sequential in memory.

I re-ran the tests with latest versions, Go 1.11.2, and Java 1.8_191, and C was compiled with clang-1000.11.45.5

The tests now show Go to be a clear winner when using Locks, but sync.Map has significant performance issues.

Both Go and Java perform very close to the optimized C versions, with Java bettering Go in almost all cases (intmap tests) - this is probably the reason the Go map implementation uses arrays of structs rather than a linked list of nodes.

*** A note about the multi timings... They are not divided by the number of Go routines/threads (which doubles the number of operations), but since there are only 2 and ample cores available- meaning they should execute concurrently, it measures the overhead more directly since the timings can be directly compared to the single routine/thread case.

Update

Based on feedback from Bryan Mills, I've updated the implementation using channels, and re-tested. I do not believe it has made a significant difference. It does highlight that the 'Get' is worse than the 'Put' because 2 channels are involved.

He has written Rethinking Classical Concurrency in Go

He also provided that sync.Map has performance issues, see this search

He also provided that the RWMutex has scalability issues (but I am not sure that applies here since only 2 routines are tested), but here is the incident

I removed the use of defer in the lock implementation as it is a known? performance issue.

I reduced the number of elements cached to be 500k which should allow the cache to fit entirely in the L3 on the testing machine. It made some improvement.

I updated the testing methodology to make certain constraints on the test more clear.

I determined that the PutGet not matching the Put + Get times was because of cache locality, so PutGet was changed to read from opposite sides, which corrected the problem, and so I removed the comment regarding potential 'go bench' accuracy issues.

I added an 'unshared' cache to the Java tests for an additional baseline.

Summary

The Go sync.Map implementation has significant room for improvement, performing far worse than Java ConcurrentHashMap, and locks should be used for low concurrent access, especially for high read weighted use cases.

The Go synchronization primitives and Go routine scheduling outperform Java with locks by a very wide margin. The user level context switching is ideal.

Background

This is a project designed to test the concurrency mechanisms available in Go. Go states,

Do not communicate by sharing memory; instead, share memory by communicating. and the basic mechanism to achieve this is channels.

In this test, I compare the 4 readily available ways to share information in Go:

  1. unshared/basic map
  2. using locks
  3. using sync.Map
  4. using channels

The above methods are used to build a "memory cache", which is a very common structure in high-performance financial applications, which is my current area of work. This may not be the standard use case the Go authors envisioned as the amount of work per operation (store/load) is very small.

The 'unshared 'is not usable as a shared cache - possibly as a write-at-init, read only cache in a specialized application with cooperative immutability.

Additionally, I wrote the same tests using Java, but only for the sync.Map case, which is fairly equivalent to Java's ConcurrentHashMap, and this data structure and its methodologies use the same features as most lock-free structures (although ConcurrentHashMap does uses locks on store)

The tests run under go bench for Go, and jmh for Java.

In both cases, identical hardware was used, which is a 3.4 ghz Core i7, with 4 cores (8 threads), under OSX 10.13.6.

The software versions are Go 1.11.2, and Java 1.8_191, Java OpenJDK11 with Shenandoah GC, and LLVM version 10.0.0 (clang-1000.11.45.5)

Testing Methodology

The cache uses ints for keys and values, and the cache is limited to 1 million entries to avoid possible 'map' degradation. The map is also pre-populated with the 1 million entries, and used for all of the tests, to ensure the tests do not measure map resizing costs, and other start-up penalties. The expected cache size in memory is roughly 1 million * sizeof(int), but larger when pointers are used by the implementation, especially in the case of Java. No tests were performed to measure the actual memory usage.

There are 3 operations tested Get, Put, and PutGet. They are tested in a uncontested scenario using 1 go routine, they are also tested in a contested scenario (multi) using 2 go routines. The contested was limited to 2, since the machine only has 4 true cores, and there is housekeeper work performed by the benchmark harness, OS, etc. so this seemed fair.

The tests for both Go and Java were executed via Intellij, as it has support for both 'go bench' and 'jmh'

The testing harnesses do not operate identically, but I attempted to make the comparisons as fair as possible, mainly to use Java as a baseline for what would be expected of the Go solution, since in my experience in many cases the Go code seems to outperform the equivalent Java code.

The caches are essentially 'static' structures. I did this for fairness. In testing there was no appreciable difference when the the cache structure was allocated within the method under test.

Any GC related activity is included in the tests. No attempt was made to reduce, or tune the GC activity on any platform.

Go Test Results

BenchmarkMain/unshared.get-8         	20000000	        87.7 ns/op
BenchmarkMain/unshared.put-8         	20000000	        95.2 ns/op
BenchmarkMain/unshared.putget-8      	10000000	       179 ns/op
BenchmarkMain/unshared.multiget-8    	20000000	        84.8 ns/op
BenchmarkMain/lock.get-8             	20000000	       110 ns/op
BenchmarkMain/lock.put-8             	10000000	       121 ns/op
BenchmarkMain/lock.putget-8          	10000000	       237 ns/op
BenchmarkMain/lock.multiget-8        	10000000	       145 ns/op
BenchmarkMain/lock.multiput-8        	 5000000	       297 ns/op
BenchmarkMain/lock.multiputget-8     	 3000000	       566 ns/op
BenchmarkMain/sync.get-8             	 5000000	       289 ns/op
BenchmarkMain/sync.put-8             	 5000000	       311 ns/op
BenchmarkMain/sync.putget-8          	 2000000	       694 ns/op
BenchmarkMain/sync.multiget-8        	 5000000	       377 ns/op
BenchmarkMain/sync.multiput-8        	 5000000	       348 ns/op
BenchmarkMain/sync.multiputget-8     	 2000000	       727 ns/op
BenchmarkMain/channel.get-8          	 2000000	       911 ns/op
BenchmarkMain/channel.put-8          	 3000000	       537 ns/op
BenchmarkMain/channel.putget-8       	 1000000	      1467 ns/op
BenchmarkMain/channel.multiget-8     	 1000000	      1589 ns/op
BenchmarkMain/channel.multiput-8     	 2000000	       837 ns/op
BenchmarkMain/channel.multiputget-8  	  500000	      2250 ns/op
BenchmarkMain/shard.get-8            	20000000	       111 ns/op
BenchmarkMain/shard.put-8            	20000000	        99.9 ns/op
BenchmarkMain/shard.putget-8         	10000000	       198 ns/op
BenchmarkMain/shard.multiget-8       	20000000	       101 ns/op
BenchmarkMain/shareshard.get-8       	20000000	       114 ns/op
BenchmarkMain/shareshard.put-8       	10000000	       125 ns/op
BenchmarkMain/shareshard.putget-8    	 5000000	       248 ns/op
BenchmarkMain/shareshard.multiget-8  	10000000	       121 ns/op
BenchmarkMain/shareshard.multiput-8  	10000000	       149 ns/op
BenchmarkMain/shareshard.multiputget-8         	 5000000	       306 ns/op
BenchmarkMain/intmap.get-8                     	20000000	       108 ns/op
BenchmarkMain/intmap.put-8                     	10000000	       217 ns/op
BenchmarkMain/intmap.putget-8                  	 5000000	       297 ns/op
BenchmarkMain/intmap.multiget-8                	20000000	       107 ns/op
BenchmarkMain/intmap.multiput-8                	10000000	       218 ns/op
BenchmarkMain/intmap.multiputget-8             	 5000000	       312 ns/op
BenchmarkMain/intmap2.get-8                    	30000000	        54.2 ns/op
BenchmarkMain/intmap2.put-8                    	10000000	       133 ns/op
BenchmarkMain/intmap2.putget-8                 	10000000	       200 ns/op
BenchmarkMain/intmap2.multiget-8               	30000000	        53.4 ns/op
BenchmarkMain/intmap2.multiput-8               	10000000	       132 ns/op
BenchmarkMain/intmap2.multiputget-8            	10000000	       202 ns/op
BenchmarkMain/sharedint.get-8                  	30000000	        55.2 ns/op
BenchmarkMain/sharedint.put-8                  	10000000	       128 ns/op
BenchmarkMain/sharedint.putget-8               	10000000	       205 ns/op
BenchmarkMain/sharedint.multiget-8             	30000000	        55.6 ns/op
BenchmarkMain/sharedint.multiput-8             	10000000	       129 ns/op
BenchmarkMain/sharedint.multiputget-8          	10000000	       204 ns/op

Go Analysis

There are several interesting, and disconcerting aspects.

  1. The sync.Map performs far worse than the map using locks, even for Get - almost 3x slower.
  2. Continuing on #1, the 'multi get' using sync performs worse than get. Again, this should only be a volatile load, with the expectation of performance equal to the unshared get, or at least the sync.Map singular read.
  3. The channel method is more than 5x slower than the others, and this is using a very simple key/value structure, although a more complex one would probably necessitate using pointers.

Java Test Results

using 1 fork, 1 warm-up iteration, and 5 iterations of 1 sec

Java8
Benchmark                            (arg)  Mode  Cnt     Score     Error  Units
TestJavaCache.Test0Get            unshared  avgt    5    88.230 ±   2.349  ns/op
TestJavaCache.Test0Get          concurrent  avgt    5    71.366 ±   1.083  ns/op
TestJavaCache.Test0Get                lock  avgt    5   177.312 ±   4.786  ns/op
TestJavaCache.Test0Get              intmap  avgt    5    64.419 ±   2.022  ns/op
TestJavaCache.Test0Get             intmap2  avgt    5    26.161 ±   0.743  ns/op
TestJavaCache.Test2Put            unshared  avgt    5   124.180 ±   5.136  ns/op
TestJavaCache.Test2Put          concurrent  avgt    5   168.349 ±   9.212  ns/op
TestJavaCache.Test2Put                lock  avgt    5   165.554 ±   8.201  ns/op
TestJavaCache.Test2Put              intmap  avgt    5   147.597 ±   9.172  ns/op
TestJavaCache.Test2Put             intmap2  avgt    5    99.375 ±  18.932  ns/op
TestJavaCache.Test3PutGet         unshared  avgt    5   253.732 ±  23.680  ns/op
TestJavaCache.Test3PutGet       concurrent  avgt    5   303.059 ±  13.040  ns/op
TestJavaCache.Test3PutGet             lock  avgt    5   416.668 ±  14.430  ns/op
TestJavaCache.Test3PutGet           intmap  avgt    5   206.146 ±  11.350  ns/op
TestJavaCache.Test3PutGet          intmap2  avgt    5   152.343 ±   2.968  ns/op
TestJavaCache.Test4MultiGet       unshared  avgt    5    91.644 ±   5.167  ns/op
TestJavaCache.Test4MultiGet     concurrent  avgt    5    75.616 ±   2.994  ns/op
TestJavaCache.Test4MultiGet           lock  avgt    5   326.613 ±  12.346  ns/op
TestJavaCache.Test4MultiGet         intmap  avgt    5    67.214 ±   1.764  ns/op
TestJavaCache.Test4MultiGet        intmap2  avgt    5    28.026 ±   1.060  ns/op
TestJavaCache.Test5MultiPut       unshared  avgt    5   140.423 ±   4.668  ns/op
TestJavaCache.Test5MultiPut     concurrent  avgt    5   182.213 ±   8.793  ns/op
TestJavaCache.Test5MultiPut           lock  avgt    5   806.472 ± 133.764  ns/op
TestJavaCache.Test5MultiPut         intmap  avgt    5   152.127 ±  11.652  ns/op
TestJavaCache.Test5MultiPut        intmap2  avgt    5    98.500 ±  20.317  ns/op
TestJavaCache.Test6MultiPutGet    unshared  avgt    5   279.418 ±  38.713  ns/op
TestJavaCache.Test6MultiPutGet  concurrent  avgt    5   308.929 ±   9.730  ns/op
TestJavaCache.Test6MultiPutGet        lock  avgt    5  3375.689 ± 258.176  ns/op
TestJavaCache.Test6MultiPutGet      intmap  avgt    5   222.229 ±  22.539  ns/op
TestJavaCache.Test6MultiPutGet     intmap2  avgt    5   156.335 ±   3.430  ns/op

*** The Java multi-unshared and intmap are not valid, but no easy way to exclude with jmh. It doesn't crash because the maps are pre-populated and don't resize.

Java Analysis

  1. The warm-up phase matters little in tests like this, since so many iterations are required.
  2. The Java concurrent 'multi get' is in line with the 'get', since it should be a lock-free volatile read.
  3. The results shows that Java's dynamic inlining can achieve amazing performance.
  4. The Java boxing of primitives into objects (required by CHM), seems very efficient.
  5. When using equal read & write, the Java "lock" methods shows very poor performance compared with the concurrent.

C test Results

With -O0
intmap put = 170.209400 ns/op
intmap get = 128.636200 ns/op
intmap2 put = 96.674400 ns/op
intmap2 get = 80.719800 ns/op

With -O2
intmap put = 150.532800 ns/op
intmap get = 69.371800 ns/op
intmap2 put = 106.143400 ns/op
intmap2 get = 32.520000 ns/op

Overall Findings

The Go performance numbers as compared to Java show that there is a lot of room for improvement in the available Go structures for concurrent applications. The Go "use channels" is only suitable when the handling performs a significant amount of work, and/or simplicity of code (as it is single-threaded, and the use of locks has other issues). The sync.Map should be nearly identical to the 'unshared map' for reads (as it is for Java, especially the Get vs. MultiGet), but it is 2x slower - this is a indicator of a poor implementation, poor compiler optimizations, or that the underlying native operations used (CAS, etc.) need to be examined.

My experience with Go is ongoing, and there is a chance I've made some errors in these tests, and I welcome the community input to improve them.

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