GodotPlayerInventory
Project Features
- Organize items in inventory via drag and drop.
- Split stackable items. (Right click a stacked item while holding shift key to split.)
- Item stacking limit. (A stackable item will occupy a new slot once it reaches its stack limit.)
- Item information. (Right mouse click to show a detailed description of a selected item.)
- Merge similar items.
- Save inventory's current state.
Links | |
---|---|
Toffe Youtube Channel | https://www.youtube.com/c/toffe |
Godot Game Engine | https://godotengine.org |
Kenney Assets (Generic Items) | https://kenney.nl/assets/generic-items |
Note
- On Windows, the player data file is saved at
%appdata%\Godot\app_userdata\GodotPlayerInventory\
, with the file name ofPlayerData
. - On Linux,
/home/$USER/.local/share/godot/app_userdata/Godot_3.1_PlayerInventory/
You could also click onProjects > Open Project Data Folder
while the project is loaded in Godot.
Kindly subscribe to my Youtube channel for more updates. Thank you for all your support! - Toffe