All Projects → Tayx94 → Graphy

Tayx94 / Graphy

Licence: other
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.

Projects that are alternatives of or similar to Graphy

Texturepanner
This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
Stars: ✭ 528 (-59.91%)
Mutual labels:  unity, unity-asset
Unity Game Hacking
A guide for hacking unity games
Stars: ✭ 710 (-46.09%)
Mutual labels:  unity, unity-asset
Unitypcss
Nvidia's PCSS soft shadow algorithm implemented in Unity
Stars: ✭ 533 (-59.53%)
Mutual labels:  unity, unity-asset
Holoshield
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
Stars: ✭ 401 (-69.55%)
Mutual labels:  unity, unity-asset
Unity Assetpipeline Presentation
Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018
Stars: ✭ 31 (-97.65%)
Mutual labels:  unity, unity-asset
Randomation Vehicle Physics
Vehicle physics system for the Unity engine.
Stars: ✭ 487 (-63.02%)
Mutual labels:  unity, unity-asset
Restclient
🦄 Simple HTTP and REST client for Unity based on Promises, also supports Callbacks! 🎮
Stars: ✭ 675 (-48.75%)
Mutual labels:  unity, unity-asset
Realtime Csg For Unity
Realtime-CSG, CSG level editor for Unity
Stars: ✭ 281 (-78.66%)
Mutual labels:  unity, unity-asset
Savegamepro
A Complete and Powerful Save Game Solution for Unity (Game Engine)
Stars: ✭ 30 (-97.72%)
Mutual labels:  unity, unity-asset
Uduino
Simple and easy connection between Arduino and Unity
Stars: ✭ 25 (-98.1%)
Mutual labels:  unity, unity-asset
Opencvforunity
OpenCV for Unity (Untiy Asset Plugin)
Stars: ✭ 359 (-72.74%)
Mutual labels:  unity, unity-asset
Fancyscrollview
[Unity] A scrollview component that can implement highly flexible animations.
Stars: ✭ 1,216 (-7.67%)
Mutual labels:  unity, unity-asset
Unity Script Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Stars: ✭ 3,640 (+176.39%)
Mutual labels:  unity, unity-asset
Unity3d Rainbow Folders
This asset allows you to set custom icons for any folder in unity project browser.
Stars: ✭ 519 (-60.59%)
Mutual labels:  unity, unity-asset
Savegamefree
Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
Stars: ✭ 279 (-78.82%)
Mutual labels:  unity, unity-asset
Lunar Unity Console
High-performance Unity iOS/Android logger built with native platform UI
Stars: ✭ 628 (-52.32%)
Mutual labels:  unity, unity-asset
Apple Signin Unity
Unity plugin to support Sign In With Apple Id
Stars: ✭ 228 (-82.69%)
Mutual labels:  unity, unity-asset
Unity Editor Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Stars: ✭ 273 (-79.27%)
Mutual labels:  unity, unity-asset
Radialprogressbar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
Stars: ✭ 714 (-45.79%)
Mutual labels:  unity, unity-asset
Awesome Unity Open Source On Github
A categorized collection of awesome Unity open source on GitHub (800+)
Stars: ✭ 1,124 (-14.65%)
Mutual labels:  unity, unity-asset

Graphy - Ultimate FPS Counter - Stats Monitor & Debugger (Unity)

openupm License: MIT Unity 2019.3+

Open Issues Downloads Contributors Stars Forks

Chat Discord

Twitter

Links: Discord | Mail | Twitter | Asset store | Forum post | Donations

WINNER of the BEST DEVELOPMENT ASSET in the Unity Awards 2018.

Graphy Image

Graphy is the ultimate, easy to use, feature packed FPS Counter, stats monitor and debugger for your Unity project.

Main Features:

  • Graph & Text:
    • FPS
    • Memory
    • Audio
  • Advanced device information
  • Debugging tools

With this tool you will be able to visualize and catch when your game has some unexpected hiccup or stutter, and act accordingly!

The debugger allows you to set one or more conditions, that if met will have the consequences you desire, such as taking a screenshot, pausing the editor, printing a message to the console and more! Even call a method from your own code if you want!

Additional features:

  • Customizable look and feel
  • Multiple layouts
  • Custom Inspector
  • Hotkeys
  • Easy to use API (accessible from code)
  • Works on multiple platforms
  • Background Mode
  • Works from Unity 5.4 and up!
  • Well documented C# and Shader code included

Links:

Contact:

Installation

  1. The package is available on the openupm registry. You can install it via openupm-cli.
openupm add com.tayx.graphy
  1. You can also install via git url by adding this entry in your manifest.json
{
  "dependencies": {
    ...
    "com.tayx.graphy": "https://github.com/Tayx94/graphy.git",
    ...
  }
}
  1. You can also download it from the Asset Store

  2. Click here for old version that supports Unity 5.4+: Unity 5.4+

Development of Graphy

Maintainer and main developer: Martín Pane

Graphy is FREE to use, but if it helped you and you want to contribute to its development, feel free to leave a donation!

Contributing

Let's make Graphy the go-to for stats monitoring in Unity!

I would really appreciate any contributions! Below you can find a roadmap for future planned features and optimisations that you might be able to help out with. If you want to make a big pull request, please do it on the "dev" branch.

Create a GitHub issue if you want to start a discussion or request a feature, and please label appropriately.

You can also join the Discord for active discussions with other members of the community.

Roadmap

Planned features (DEFINITELY YES):

  • Console Module: (developed in the console-module branch)
    • Show Debug.Log messages from Unity in this module.
    • Log Graphy messages to this module.
    • Integrate Graphy commands into it.
    • Allow custom commands from user.
  • Add GfxDriver stats to the RAM module.
  • Prewarm framerates: X seconds where min/max fps are not registered to avoid loading spikes registering.
  • Scale Canvas (GetComponent().scaleFactor *= multiplier;) -> If it changes, set again.
  • Make a template for a graph + text module so people can create their own easily.
  • Make UI layout adapt on the fly to compact it when not showing graphs.
  • Show the UnityStats (batches, draw calls, etc.) data in the Editor.

Other features (DEFINITELY MAYBE):

  • Network Stats Module.
  • Audio Module:
    • Average of the whole sound.
    • Indicator for LUFS.
  • Allow storing FPS for a predetermined time to allow benchmarks.
  • Dump all Graphy Data as a string to:
    • File.
    • Send to server.
    • Send mail.
  • Add a preprocessor key #GRAPHY to avoid adding the asset in builds.
  • Click on the graph to change to a minimalised version.
  • Be able to only show one type of ram in the graph (mostly to be able to see the "mono" ram value spikes with more ease).

License

Graphy is released under the MIT license. Although I don't require attribution, I would love to know if you decide to use it in a project! Let me know on Twitter or by email.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].