zigguratvertigo / Hexbokehblur
Licence: mit
Hexagonal Bokeh Blur
Stars: ✠85
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Hexagonal Bokeh Blur
This sample is the companion code to the blog post "Hexagonal Bokeh Blur Revisited".
Build Instructions
- The repository contains an AMD RenderMonkey 1.82 workspace. This is required in order to run the sample.
- You can download RenderMonkey on AMD's GPUOpen.
References
- Blog Post
- WHITE, John and BARRÉ-BRISEBOIS, Colin. More Performance, Five Rendering Ideas From Battlefield 3 and Need For Speed: The Run, Advances in Real-Time Rendering, SIGGRAPH 2011.
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