exigow / Intellij Gdscript
Licence: mit
Godot Engine and GDScript support plugin for IntelliJ based IDEs
Stars: ✭ 83
Programming Languages
kotlin
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GDScript plugin for IntelliJ IDEA
Features
- Syntax highlighting
- Code completion
-
res://
completion - Syntax-aware code selection
- Run scene
- LSP support (experimental)
Works with all IntelliJ-based IDEs starting from v2019.3.
Usage & Development
-
./gradlew buildPlugin
- build plugin distribution tobuild/distributions/intellij-gdscript.zip
-
./gradlew runIde
- run sandbox with installed plugin -
./gradlew test
- run all tests -
./gradlew publishPlugin
- publish plugin to official JetBrains repository
Generating completion data from sources
- Clone and build Godot Engine (repository).
- Dump engine API reference with
godot --doctool
(instructions). - Compress generated files to
zip
. Structure is not important. - Put compressed file to project directory, for example:
src/main/resources/api/3.2.2-stable.zip
Used file name will be displayed as option in settings (Settings
| Languages & Frameworks
| GDScript
).
Manual Installation
- Download official release or latest build artifact (recommended).
- Start IDE, navigate to
Settings
|Plugins
| ⚙️ |Install plugin from disk...
. - Find file and restart IDE.
Enabling LSP features
Contextual completion and warnings are disabled by default due to experimental status. To enable LSP-based features navigate to Settings
| Languages & Frameworks
| GDScript
.
LSP is supported in Godot Engine since 3.2.2
.
Contributing
Pull requests are welcome. 👋
For major changes, please open an issue first to discuss what you would like to change. Please make sure to update tests as appropriate.
Note that the project description data, including the texts, logos, images, and/or trademarks,
for each open source project belongs to its rightful owner.
If you wish to add or remove any projects, please contact us at [email protected].