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keijiro / Kvantspraymv

Kvant/Spray + Motion Vectors Support

Kvant/SprayMV

SprayMV is a specialized version of Spray that supports motion vector generation.

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The original version of Spray doesn't support motion vectors, and thus it can't be used well with post-processing effects that requires motion vectors (e.g. motion blur). SprayMV generates exact per-pixel motion vectors from each individual particles. This allows depicting motion of a complex particle system in a very natural way.

System Requirements

  • Unity 5.4 or later

Caution

This is only a sort of quick and dirty hack -- implemented in a weird way for some reasons. I made this "hack" because Graphics.DrawMesh doesn't support motion vector generation (the original Spray is heavily dependent on it). It should be redesigned when motion vector support is added to Graphics.DrawMesh. Until then, this can be used as a workaround.

License

Copyright (C) 2016 Keijiro Takahashi

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

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