7. Noiseball2A small example of procedural modeling with compute shaders.
8. MinisMinis: MIDI Input for New Input System -- A plugin that adds MIDI input support to Unity's new Input System
14. BoidsFlocking behavior simulation (Unity)
15. IsauraAn attempt at making a aura thingie with a isoline shader.
19. VfxpyroFireworks particle effect with Unity VFX Graph
21. GeovfxExamples of geographical data visualization with Unity VFX Graph
24. ThreedscansScanned statue models from the Three D Scans project, optimized for real-time rendering use.
28. VjuiCustom UI controls for VJing with Unity
29. Sketches2016I'm trying to create something with Processing while commuting every day.
32. DkvfxAn example that shows how to use recorded Depthkit footage with Unity VFX Graph
34. TeatroVisual software made for Takamatsu media art festival
35. MirageHolographic live visuals with the Pepper's ghost technique
38. CmumocapUnity humanoid animations converted from the Carnegie Mellon University Motion Capture Database
40. KlaklaspAn extension for the Klak Wiring system to create audio reactive behaviors.
43. Noiseball3A Unity example that shows how to use the new implementation of DrawProcedural.
46. SkinnedvertexmodifierA Unity example showing how to modify vertex positions and recalculate normals of an animating skinned mesh.
47. KinotubeAn image effect simulating analog video artifacts in Unity.