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unity3d-jp / Meshsync

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A package for synchronizing meshes/models editing in DCC tools into Unity in real time.

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MeshSync

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Working together with MeshSyncDCCPlugins, MeshSync is a package for synchronizing meshes/models editing in DCC tools into Unity in real time. This allows devs to immediately see how things will look in-game while modelling.

MeshSync is currently a preview package and the steps to install it differ based on the version of Unity.

Supported Platforms

  • Windows 64 bit
  • Mac
  • Linux

Basic usage

From the GameObject menu, choose MeshSync > Create Server to create a server object.
This object has MeshSyncServer component that handles the sync process.

Menu

Settings

Default settings for MeshSync components can be configured on the Project Settings window.

Server Settings

Similarly, DCC Tools integration can be configured on the Preferences window

Server Settings

Advanced Features

Plugins

License

Related Tools

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