Bright SoulsAn indie "Dark Souls" clone in Unity with Adaptive Game Technology.
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Mutual labels: game, unity3d
Gamedev4noobsOlá, sejam bem-vindos ao repositório _gamedev4noobs_ do Estúdio Vaca Roxa. O propósito desse repositório, além de contribuir para o projeto 4noobs, é ensinar o básico do desenvolvimento de jogos para iniciantes. Apresentando boas práticas e insumos para criar games incríveis.
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Unity PlatformerUnity platformer framework: IA, Ladders, Jumps, WallStick, WallJumps, Slopes, MovingPlatforms, OneWayPlatforms/Walls, Ropes and more...
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Mutual labels: game, unity3d
Bdframework.core[中]Simple! Easy! Powerful Unity3d game workflow! Unity3d framework:c# hotfix(ILRuntime)、asset manager、ui workflow、network debug... and so on
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IgnoranceIgnorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.
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1 Character MovementThe first section of the course. You will learn everything required to build a simple movement system in your RPG, creating the core experience. http://gdev.tv/rpggithub
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Mutual labels: game, unity3d
3 Modifiers And AbilitiesCustomise character abilities, weapons, characters and enemies. This includes multiple damage types, modifiers, sounds, animations. By the end you can create your core combat experience. (REF MA_RPG) http://gdev.tv/rpggithub
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CubeworldMinecraft like game made in Unity
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TowerdefenseA Tower Defense style game example in Unity
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PocoA cross-engine test automation framework based on UI inspection
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Slash FrameworkProvides both a low-level implementation of component-based entity systems and Unity3D integration for them.
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ProjectfieldwarningProject: Field Warning is a community-made RTS game centered around lethal regiment and division-scale warfare.
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OpenmmoOpenMMO - Groundwork
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Qp.framework基于xLua的全Lua热更新框架
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KsframeworkQQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
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UnitypausemenuThis is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core component of a game, while the unity asset store was lacking in such an asset (until this was released on the asset store).
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Mutual labels: game, unity3d