All Projects → PULSAR-Modders → pulsar-mod-loader

PULSAR-Modders / pulsar-mod-loader

Licence: MIT license
Unofficial mod support for PULSAR: Lost Colony.

Programming Languages

C#
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PULSAR Mod Loader

Build Status Download Wiki Discord

Injects a basic mod loader into PULSAR: Lost Colony.

Usage

.\PulsarModLoaderInstaller.exe [Path\To\Pulsar\PULSAR_LostColony_Data\Managed\Assembly-CSharp.dll]

By default, PML will attempt to patch the Steam version of the game in Steam's default install location. To patch a PULSAR installation in another location (non-Steam version, copy of client, etc), simply specify the path to Assembly-CSharp.dll as shown above.

Afterwards, add mods to the PULSARLostColony\Mods directory and run PULSAR normally. PulsarModLoaderInstaller.exe is not needed after this.

Removal

Use Steam's Verify Integrity of Game Files option to restore any modified files with minimal download.

Non-Steam users can attempt to rename Assembly-CSharp.dll.bak to Assembly-CSharp.dll, assuming no official patches were released since it was last generated. Otherwise, restore a clean copy from the official non-Steam download.

Optionally remove PulsarModLoader.dll and Assembly-CSharp.dll.bak from PULSARLostColony\PULSAR_LostColony_Data\Managed, and the Mods directory from PULSARLostColony

Creating Mods

Check out the wiki for basic instructions on creating mods.

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