All Projects → klaussilveira → Qengine

klaussilveira / Qengine

Licence: gpl-2.0
Retro game engine for developers that enjoy creating games like it's 1997.

Programming Languages

c
50402 projects - #5 most used programming language

Projects that are alternatives of or similar to Qengine

Entitas Csharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Stars: ✭ 5,393 (+606.82%)
Mutual labels:  game-development, game-engine, gamedev
Gameproject3
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
Stars: ✭ 655 (-14.15%)
Mutual labels:  game-development, game-engine, gamedev
Game
⚔️ An online JavaScript 2D Medieval RPG.
Stars: ✭ 388 (-49.15%)
Mutual labels:  game-development, game-engine, gamedev
Entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Stars: ✭ 6,017 (+688.6%)
Mutual labels:  game-development, game-engine, gamedev
Engine
Fast and lightweight JavaScript game engine built on WebGL and glTF
Stars: ✭ 6,890 (+803.01%)
Mutual labels:  game-development, game-engine, gamedev
Ncine
A cross-platform 2D game engine
Stars: ✭ 372 (-51.25%)
Mutual labels:  game-development, game-engine, gamedev
Luxe Alpha
luxe alpha - deprecated, unrelated to the new engine! see the readme or website for details - https://luxeengine.com/
Stars: ✭ 559 (-26.74%)
Mutual labels:  game-development, game-engine, gamedev
Melonjs
a fresh & lightweight javascript game engine
Stars: ✭ 3,721 (+387.68%)
Mutual labels:  game-development, game-engine, gamedev
Etlegacy Deprecated
Archived repository. For current repo, see: https://github.com/etlegacy/etlegacy
Stars: ✭ 470 (-38.4%)
Mutual labels:  game-development, game-engine, fps
Vortice.windows
.NET standard bindings for DirectX, WIC, Direct2D1, XInput, XAudio and X3DAudio
Stars: ✭ 427 (-44.04%)
Mutual labels:  game-development, game-engine, gamedev
Glide
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
Stars: ✭ 353 (-53.74%)
Mutual labels:  game-development, game-engine, gamedev
Anything about game
A wonderful list of Game Development resources.
Stars: ✭ 541 (-29.1%)
Mutual labels:  game-development, game-engine, gamedev
Obengine
2D Game Engine with Lua Scripting made on top of SFML !
Stars: ✭ 335 (-56.09%)
Mutual labels:  game-development, game-engine, gamedev
Unity2d Components
A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
Stars: ✭ 375 (-50.85%)
Mutual labels:  game-development, game-engine, gamedev
Games
🎮 A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
Stars: ✭ 18,676 (+2347.71%)
Mutual labels:  game-development, game-engine, gamedev
Cpp 3d Game Tutorial Series
C++ 3D Game Tutorial Series is a YouTube tutorial series, whose purpose is to help all those who want to take their first steps in the game development from scratch.
Stars: ✭ 400 (-47.58%)
Mutual labels:  game-development, game-engine, gamedev
Mxengine
C++ open source 3D game engine
Stars: ✭ 284 (-62.78%)
Mutual labels:  game-development, game-engine, gamedev
Godex
Godex is a Godot Engine ECS library.
Stars: ✭ 307 (-59.76%)
Mutual labels:  game-development, game-engine, gamedev
Rizz
Small C game development framework
Stars: ✭ 428 (-43.91%)
Mutual labels:  game-development, game-engine, gamedev
Tetra
🎮 A simple 2D game framework written in Rust
Stars: ✭ 492 (-35.52%)
Mutual labels:  game-development, game-engine, gamedev

qengine

Build Status GitHub license

qengine is a cross-platform retro game engine. It is aimed at nostalgic game developers that miss simple times and enjoy creating games like it's 1997. The software renderer provides the aesthetic that we all love and the engine limitations exist to make your creativity shine.

The engine is a fork of the Quake II codebase that focuses on serving as a base for standalone games. Unlike other ports, it does not aim at being compatible with mods or the base Quake II game. In fact, many features were removed to reduce the complexity of the codebase and make the process of creating new games on top of the engine easier and faster.

Some notable changes include:

  • Removal of overly specific gameplay code, such as enemies and weapons
  • Merge of modules into a single package. No more DLLs, just a single executable for client and another for server
  • Removal of OpenGL
  • Minimal dependencies

qengine screenshot

Free, open source and community-driven

qengine stands on the shoulders of giants from the Quake II community. The code is built upon Yamagi Quake II, which itself contains code from other amazing projects:

  • Hecatomb
  • Icculus Quake 2
  • KMQuake2
  • Q2Pro
  • QuDoS
  • r1q2
  • stereo quake
  • zeq2

Goals

  • Provide a clean and maintainable base game engine
  • Improve stability across different platforms
  • Enhance the software renderer
  • Improve documentation of asset pipeline

License

qengine is released under the terms of the GPL version 2. See the LICENSE file for further information.

Compiling

$ mkdir build
$ cd build
$ cmake ..
$ make

If you don't want to build the docs, or you don't want to install the deps they require, you can pass -DBUILD_DOCS=OFF to cmake.

$ cmake -DBUILD_DOCS=OFF ..
$ make

Running

The engine will look for game data in the assets folder. You can start from scratch, or use the original Quake II game data if you own it.

Tools

Included with the engine there are quite a few useful tools. They are:

Mapping

  • qbsp3
  • qrad3
  • qvis3
  • bspinfo

Textures

  • pcx2wal
  • pcx2pal
  • colormap
  • 16to8

UI

  • uigen
  • fontgen

Compiling maps

$ build/tools/qbsp3 assets/maps/sample.map
$ build/tools/qvis3 assets/maps/sample.bsp
$ build/tools/qrad3 assets/maps/sample.bsp

Base assets

In order to run, the engine needs a few base assets, such as sounds, models and UI textures. Most of them are already included in the assets folder.

Palette

The engine works with a 256 color palette. However, the colormap.pcx file is a 256x320 color re-arrangement of those colors, resulting in 64 shades of each.

A GIMP palette is included to facilitate creation of new graphics for the engine: assets/palette.gpl

If you want more creative freedom, you can easily create a new palette. Create a PCX file with the 256 colors you have chosen and then:

$ build/tools/pcx2pal palette.pcx palette.pal
$ build/tools/colormap palette.pal colormap.pcx
Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].