All Projects → cmilr → Unity2d Components

cmilr / Unity2d Components

Licence: mit
A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.

Programming Languages

csharp
926 projects

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Platform  GitHub issues  GitHub license  Code of Conduct 

Unity2D Components

This repository holds a varied collection of Unity3D components that I've built for use in the 2D Platformer/RPG I'm currently developing. The entire codebase is a work in progress, but please feel free to take a look around.

The components here are by no means an entire game—they're more like puzzle pieces that I'm constantly enhancing, reworking, and adding to. More documentation will come, as time permits.

Installation

Hey hey—no installation required! This repo is probably most useful as a collection of C# scripts you can peruse for examples and usage ideas.

Credit

Within the components included here you'll find reference to a number of great software packages, including the most excellent CharacterController2D, the incredibly useful Advanced C# Messenger, and perhaps my favorite Unity add-on of all, DOTween. All of these packages have been instrumental in the development of my current project.

Questions? Drop Us a Line!

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License

Distributed under the MIT license. See LICENSE for more information.

Thanks for using Unity2D Components!

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