All Projects → ninstar → Rich-Presence-U

ninstar / Rich-Presence-U

Licence: GPL-3.0 license
Display your Nintendo games on Discord.

Programming Languages

GDScript
375 projects

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Rich Presence U

Overview

A simple application that allows you to create your own activity statuses for Wii U, Nintendo Switch and Nintendo 3DS games and display them on your Discord profile.

Activity status

Features

  • An ever-growing collection of titles and icons from multiple regions.
  • Various customization options.
    • Game renaming and personalized descriptions.
    • Nintendo Network ID and Friend Code sharing.
    • Elapsed time, party size and more.

User interface

Note: Automatic activity setup is not supported at the moment, this is due to Nintendo not providing an open alternative for apps to communicate with their services.

AVAILABLE ON itch.io

Localize

If you are interested in contributing by translating the project into other languages, you can use the english.csv as a template.

Cells are separated by commas , and delimited by double quotation marks ".

Compile

  1. Download the repository or clone it via command line:
git clone https://github.com/ninstar/Rich-Presence-U.git
  1. Get Godot binary here (Standard version, 3.5.1 or later).
  2. Open /source/project.godot.
  3. With the project open in Godot, go to Editor ➜ Manage Export Templates and select Download and Install.
  4. Set up a new preset for the platform you want to compile the code by going to Project ➜ Export and selecting Add.
    • Set an export path and optionally fill in the details in the options tab: icon, description, name, version.
      • You must specify an identifier when exporting to macOS, the default one is com.ninstar.rpc.
    • Go to the script tab and set the export mode to Compiled Bytecode.
  5. Select Export All ➜ Release or use the command line depending on the platform you made the preset for:
godot --export "Linux/X11" RichPresenceU
godot --export "Mac OSX" RichPresenceU.dmg
godot --export "Windows Desktop" RichPresenceU.exe

You also have the option to compile everything from source.

Credits

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].