All Projects → Grimmys → Rpg_tactical_fantasy_game

Grimmys / Rpg_tactical_fantasy_game

Licence: gpl-3.0
A tactical turn-based game project in pygame, open to support

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RPG Tactical Fantasy Game

WARNING : This game is entirely under construction.

The game is an RPG Tactical Fantasy game, turn-based and is in 2D. I'm currently looking for a good name.

How to help development

You can submit any request you want, or notify me about any bug you encountered, by sending an e-mail to [email protected] or by opening an issue.

Please, don't hesitate about suggesting ideas : it's my first " serious " game project. ;)

  • Help with balancing would be greatly appreciated... I'm not really good in this kind of games even if I love them ! All values could be found in the XML files wrapped in the data folder.
  • Since I'm not a designer, some elements may be oddly placed in the UI. You can try to correct the ones you see or simply notify me.
  • Contributions for sound effects / soundtracks would be really appreciated !
  • Ideas about future levels could be submitted, however, I'm currently working on a scenario.

Version : 1.0.4

Main screen with possible moves and attack Inventory menu Status window

How to start the game

If you are using 64-bit Windows you can head over to the releases page to get a prebuilt executable.

If you would rather run directly from the source (or want to develop the game), make sure to have Python installed and run python -m pip install -r requirements in the repository folder.

Then you can run python main.py to start the game.

Keys

  • Left click : Select a player, choose a case to move, select an action to do etc (main button)
  • Left click (on any empty tile) : Open main menu
  • Left click (on any entity that is not a player who has finished his turn) : Open a window giving information about the entity
  • Right click : Deselect a player or cancel last action if possible (secondary button)
  • Right click (on any entity) : Show the possible movements of the entity
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