SceneLoader for Windows UI
SceneLoader is a library for generating Windows.UI.Composition.Scenes scene graphs from 3D file formats such as glTF. This project aims to simplify the design-to-code workflow for rendering 3D assets in your Windows applications.
SceneLoader currently produces a SceneNode, allowing you to programmatically construct your own Visual tree. A proposed companion Microsoft.UI.Xaml control is expected to enable 3D assets to be loaded from markup without requiring explicit management of the Visual tree.
Supported SDKs
- May 2019 Update (18362)
Getting Started
Build Status
Target | Branch | Status | Recommended NuGet package |
---|---|---|---|
0.0.1 | master | ? |
Feedback and Requests
Please use GitHub Issues for bug reports and feature requests.
Principles
This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information see the .NET Foundation Code of Conduct.
.NET Foundation
This project is supported by the .NET Foundation.