All Projects → sayhisam1 → Stitch

sayhisam1 / Stitch

Licence: MIT license
A Roblox ECS - with an emphasis on simplicity and extendability

Programming Languages

lua
6591 projects

Projects that are alternatives of or similar to Stitch

Pyblox
An API wrapper for Roblox written in Python. (Receives Updates)
Stars: ✭ 30 (+87.5%)
Mutual labels:  roblox, roblox-lua
matter
A modern ECS library for Roblox.
Stars: ✭ 39 (+143.75%)
Mutual labels:  roblox, ecs
StudioComponents
(WIP) Roact implementations of Roblox Studio components.
Stars: ✭ 35 (+118.75%)
Mutual labels:  roblox, luau
Bloxlink
Roblox Verification bot written in Python. Open-source as of 12/19/2020.
Stars: ✭ 62 (+287.5%)
Mutual labels:  roblox
ecs-mesh-workshop
This handy workshop help the customers to quickly launch ECS with service mesh support on top of mixed type of instance in all commercial regions (include China), and also provides hands-on tutorials with best practices. It can be customized easily as per need.
Stars: ✭ 17 (+6.25%)
Mutual labels:  ecs
microservices-demo.github.io
The Microservices Demo website.
Stars: ✭ 65 (+306.25%)
Mutual labels:  ecs
ecsview
Browse your AWS ECS Clusters in the Terminal
Stars: ✭ 100 (+525%)
Mutual labels:  ecs
plasma
A declarative, immediate mode UI widget library for Roblox.
Stars: ✭ 35 (+118.75%)
Mutual labels:  roblox
Rostar
Dead simple fully managed Rojo helper for Roblox projects
Stars: ✭ 26 (+62.5%)
Mutual labels:  roblox
container-demo
How can I manage microservices using ecs-cli?
Stars: ✭ 30 (+87.5%)
Mutual labels:  ecs
rbx-dom
Roblox DOM and (de)serialization implementation in Rust
Stars: ✭ 76 (+375%)
Mutual labels:  roblox
studio-bridge
Automatic syncing of files to Roblox Studio
Stars: ✭ 12 (-25%)
Mutual labels:  roblox
eo-logger
Isomorphic JavaScript logger based on Elastic Common Schema
Stars: ✭ 21 (+31.25%)
Mutual labels:  ecs
ecs
🐰 Entity Component System
Stars: ✭ 62 (+287.5%)
Mutual labels:  ecs
prefabs
Roblox plugin for making reuseable assets and keeping them in sync across your game
Stars: ✭ 16 (+0%)
Mutual labels:  roblox
gocs
GameObject Component System for Unity
Stars: ✭ 102 (+537.5%)
Mutual labels:  ecs
spr
Spring-driven motion library
Stars: ✭ 43 (+168.75%)
Mutual labels:  roblox
django-cdk
A CDK library that provides high-level constructs for hosting Django applications on AWS
Stars: ✭ 31 (+93.75%)
Mutual labels:  ecs
gdk-for-unity-blank-project
SpatialOS GDK for Unity Blank Project
Stars: ✭ 33 (+106.25%)
Mutual labels:  ecs
ECS-Phyllotaxis
Learning ECS - 100k Cubes in Phyllotaxis pattern
Stars: ✭ 17 (+6.25%)
Mutual labels:  ecs

https://sayhisam1.github.io/Stitch

Build Status

Read the docs

Stitch is still in pre-release, and should not be considered stable for production use!
New to Stitch? Take a look at the Getting started guide!

Stitch

Stitch is an Entity Component System built for Roblox game development.

At a high-level, Stitch lets you reduce the complexity of your code by separating the data and behavior of things in your game. For examples, see the documentation.

😶 Stitch is simple

  • Minimal boilerplate code
  • Clear, concise API
  • Clear documentation (tutorials coming soon!)
  • Works directly with Roblox instances

Stitch is powerful

  • Highly performant Systems
  • Full support for Hot Reloading - no more restarting your game to test small changes!
  • Built-in support for component Replication

⚙️ Planned features (Contributors are welcome!)

  • Observers for event-driven behavior
  • Plugin to make Stitch even easier to use
  • Client-Server message passing built directly into Systems
  • Support for Roblox Actors
Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].