2. Cocos2d XCocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.
3. Lua Resty LockSimple nonblocking lock API for ngx_lua based on shared memory dictionaries
5. Lovetoys🍌 a full-featured Entity-Component-System framework for making games with lua
7. Json4luaJSON (Javascript Object Notation - http://www.json.org) encoding / decoding module for Lua, and very basic JSON RPC module (requiring socket 2.0).Module requires compat-5.1 if using Lua 5.0.This repository was converted from a CVS repository on luaforge.net on Jan. 20, 2010.
9. Libmoonlibmoon is a library for fast and flexible packet processing with DPDK and LuaJIT.
10. FrskytelemetryscriptA LUA telemetry script and widget for the Horus X10(S),X12 and Taranis X9D+,X9E,QX7 and X-Lite radios using ArduPilot frsky passthru protocol
11. Mongols C++ high performance networking with TCP/UDP/RESP/HTTP/WebSocket protocols
15. Vae TorchImplementation of Variational Auto-Encoder in Torch7
23. Md5.luaMD5 sum in pure Lua, with no C and no external dependencies
25. MazebaseSimple environment for creating very simple 2D games and training neural network models to perform tasks within them
26. BinarynetTraining Deep Neural Networks with Weights and Activations Constrained to +1 or -1
27. SpoonsThe official repository of Spoon plugins
29. ViciousVicious is a modular widget library for the "awesome" window manager.
30. MoochineMOOCHINE - A simple and lightweight web framework based on OpenResty(ngx_lua, http://openresty.org).
31. Miro Windows ManagerIntuitive and clever mechanism for moving windows using only arrows, even resizing windows by thirds or quarters! For OSX
33. FsrnetDemo code for our CVPR'18 paper "FSRNet: End-to-End Learning Face Super-Resolution with Facial Priors" (SPOTLIGHT Presentation)
37. BodynetBodyNet: Volumetric Inference of 3D Human Body Shapes, ECCV 2018
38. TarantoolGet your data in RAM. Get compute close to data. Enjoy the performance.
40. Mpv WebmSimple WebM maker for mpv, with no external dependencies.
42. ThreadsThreads for Lua and LuaJIT. Transparent exchange of data between threads is allowed thanks to torch serialization.
44. RimeRime 鼠须管(Squirrel)朙月拼音·简化字配置方案〔150万搜狗词库〕
47. Wickedengine3D engine focusing on modern rendering techniques and performance.
48. Scumm 8A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
50. LuajsonJSON parser/encoder for Lua Parses JSON using LPEG for speed and flexibility. Depending on parser/encoder options, various values are preserved as best as possible.