All Projects → ktabata → suika2

ktabata / suika2

Licence: MIT, Unknown licenses found Licenses found MIT LICENSE Unknown COPYING
A Cross-platform Game Engine for Visual Novels

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icon Suika2

Suika2 is a portable game engine that runs on both Windows and Mac. You can produce impressive visual novels using Suika2 - and have fun doing it too!

Demo

demo

Portability

In a strict sense, Suika2 runs on Windows, Mac, Web browsers, iPhone, iPad, Android, Linux, FreeBSD and NetBSD.

Suika2 consists of a platform independent part and a hardware abstraction layer (HAL). The platform independent part is written in ANSI C. HALs are currently written in C, Objective-C and Java.

If you want to port Suika2 to a new target platform, it is only necessary to write a HAL.

Contribution

Please submit issues light-heartedly - any and all feedback is welcome. Pull requests that correct my English are especially welcome.

Prebuilt Binary

Download the binary from the official web site.

Build from Source

See build/README.md

License

This software is released under the MIT license. You can redistribute this software commercially. See COPYING.

Usage

  • On Windows:

    • Download the zip file from the official web site and extract it.
    • Open suika2 folder in Explorer.
    • Open suika.exe application.
  • On Mac:

    • Download the zip file from the official web site and extract it.
    • Open suika2 folder in Finder.
    • Copy suika application in mac.dmg to suika2 folder.
    • Open suika application in suika2 folder.
  • On iPhone/iPad:

    • Build from source code using Xcode. See build/README.md
  • On Android:

    • Sample game is available on Google Play. See the official web site
    • To make your own game, you have to build from source code using Android Studio. See build/README.md
  • On Linux/FreeBSD/NetBSD:

    • Build from source code. See build/README.md

Manuals

What does "suika" mean?

It means "watermelon" in Japanese.

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