All Projects → CriticalFlaw → TF2HUD.Fixes

CriticalFlaw / TF2HUD.Fixes

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Collection of bug fixes and QOL changes to the default Team Fortress 2 HUD.

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A compilation of bug fixes and minor visual tweaks to the default Team Fortress 2 HUD.
Download: Workshop Pack (HUD Fixes Only) · Complete Pack
Links: Workshop Submission · TF2 Community Fix-Up Pack


Workshop Pack

This pack corrects multiple reported issues with the default TF2 HUD. These have been submitted to the Steam Workshop for Valve's consideration.

  • Added back the passive attributes label to the Loadout screen.
  • Added minmode UI for Capture the Flag and PASS Time.
  • Added missing font definitions to resources/clientscheme.res.
  • Enabled being able to rotate the player model on the class selection screen.
  • Fixed Backpack screen header not displaying properly when applying a tool to an item.
  • Fixed Scout and Soldier labels not changing color when hovered over on the Class Selection screen.
  • Fixed a panel border (GrayDialogBorder) displaying the background screen around the corners.
  • Fixed console errors related to missing huditemeffectmeter_action.res and menu_thumb_missing.vmt files.
  • Fixed disguise panel overlapping the MvM cash counter and the spells panel in minmode.
  • Fixed item containers on the quickswitch panel appearing misaligned.
  • Fixed item tooltips breaking after viewing certain items in the Armory.
  • Fixed the Demoman's charge meter missing a label and not being aligned in minmode.
  • Fixed the Mann vs. Machine wave number label not appearing in minmode.
  • Fixed the Promotional Codes button overlapping with the MOTD panel on the main menu.
  • Fixed the Thermal Thruster meter overlapping the canteen counter.
  • Fixed the achievement tracker overlapping the mini-sentry panel in Mann vs. Machine.
  • Fixed the match HUD overlapping the player count in Arena Mode.
  • Fixed the position of medal icons on the Competitive match summary.
  • Fixed the tournament setup panels not using localized text.
  • Fixed tooltips getting cutoff by the footer on the Item Selection screen.
  • Removed an [unknown] label seen while viewing another player's items in tournament spectator mode.
  • Removed the background panel seen when the match HUD is enabled.
  • Removed unused labels for "style" and "paint" seen when previewing an map stamp in the store.
  • Updated item meters and counters to use #base for easier management.
  • Updated the Item Testing screen to not overlap with the matchmaking dashboard.
  • Updated the Replay screen's header and footer to match other main menu screens.
  • Updated the placement of player panels in tournament spectator mode.

Complete Pack

This pack includes everything from the Workshop Pack as well as community requested changes and QOL improvements.

  • Added a stylized icon for the taunts button on the Loadout screen.
  • Added buttons for switching team colors on the Loadout screen.
  • Added matchmaking stats to the main menu. (Thank you to Jofre-Problem for the original change).
  • Added player avatars to the in-game voice chat indicator.
  • Added shortcut keys for navigating between multiple screens.
  • Added minmode UI for Player Destruction mode.
  • Added support for Hypnootize's Crosshair Pack (enabled in scripts/hudlayout.res).
  • Added support for transparent viewmodels (also enabled in scripts/hudlayout.res).
  • Player model on the Loadout screen can now be manipulated.
  • Updated item icons to use higher quality images.
  • Updated the look of damage numbers, player health, spectator view and the killfeed.
  • Visual changes throughout the HUD for better visual consistency.
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