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PlayFab / thundernetes

Licence: Apache-2.0 license
Thundernetes makes it easy to run your game servers on Kubernetes

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CI Software License GitHub release CodeQL

Thundernetes

Thundernetes makes it easy to run your game servers on Kubernetes.

Thundernetes is a project still in development, feel free to try it and let us know of any feedback!

ℹ️ Description

Thundernetes is a project originating from the Azure PlayFab Multiplayer Servers (MPS) team and other teams in Azure/XBOX that enables you to run both Windows and Linux game servers on your Kubernetes cluster. Thundernetes can be useful in the following scenarios:

  • host your game servers on a Kubernetes cluster, either on a public cloud provider or on-premise and allow your users to connect from everywhere
  • pre-warm game servers so that they are ready to accept players within seconds, when the game is about to start
  • as part of your iterative development process, you can use Thundernetes to test your game server code

📚 Documentation

Check 🔥our website🔥 for more information.

📦 Video presentation

Check out our video presentation for GDC 2022!

What is Project Thundernetes? How Kubernetes Helps Games Scale

💬Feedback - Community

As mentioned, Thundernetes is in preview and a work in progress. If you find a bug or have a feature request, please file an issue here and we will try to get back to you as soon as possible. You can also reach us directly on Game Dev server on Discord.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].