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remibodin / Unity3D-Blur

Licence: other
Gaussian and kawase blur for Unity3D

Programming Languages

ShaderLab
938 projects
C#
18002 projects
HLSL
714 projects

Labels

Blur for Unity3D

Gaussian Blur

Based on this blog post.

Usage

Gaussian Blur Options

Chose algorithm :

  • Naïve
  • Two pass
  • Two pass with linear sampling

and filter size :

  • LITTLE_KERNEL (7)
  • MEDIUM_KERNEL (35)
  • BIG_KERNEL (127)

Graph

LITTLE_KERNEL 3 sigma MEDIUM_KERNEL 10 sigma BIG_KERNEL 25 sigma
LITTLE_KERNEL 3 sigma MEDIUM_KERNEL 10 sigma BIG_KERNEL 25 sigma

More

Kawase blur

At this moment kawase blur have not param 5 pass with [0, 1, 2, 2, 3] offset ...

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