All Projects → microsoft → Uvatlas

microsoft / Uvatlas

Licence: mit
UVAtlas isochart texture atlas

Projects that are alternatives of or similar to Uvatlas

Directxtex
DirectXTex texture processing library
Stars: ✭ 1,039 (+92.41%)
Mutual labels:  microsoft, directx
Walbourn.github.io
Games for Windows and the DirectX SDK blog
Stars: ✭ 45 (-91.67%)
Mutual labels:  microsoft, directx
Directxtk12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Stars: ✭ 765 (+41.67%)
Mutual labels:  microsoft, directx
Dxut
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
Stars: ✭ 341 (-36.85%)
Mutual labels:  microsoft, directx
Directxmesh
DirectXMesh geometry processing library
Stars: ✭ 447 (-17.22%)
Mutual labels:  microsoft, directx
Awesome D3d12
Awesome D3D12 ecosystem
Stars: ✭ 130 (-75.93%)
Mutual labels:  microsoft, directx
Directxmath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Stars: ✭ 859 (+59.07%)
Mutual labels:  microsoft, directx
Directxtk
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Stars: ✭ 1,918 (+255.19%)
Mutual labels:  microsoft, directx
Directx Headers
Official DirectX headers available under an open source license
Stars: ✭ 173 (-67.96%)
Mutual labels:  microsoft, directx
Fx11
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
Stars: ✭ 365 (-32.41%)
Mutual labels:  microsoft, directx
Cli Microsoft365
Manage Microsoft 365 and SharePoint Framework projects on any platform
Stars: ✭ 420 (-22.22%)
Mutual labels:  microsoft
Bcrypt.net
BCrypt.Net - Bringing updates to the original bcrypt package
Stars: ✭ 422 (-21.85%)
Mutual labels:  microsoft
Azure Design
Here you will find my complete Azure Visio Stencil and bonus SVG and PNG versions for all of the Azure Service and configuration items.
Stars: ✭ 470 (-12.96%)
Mutual labels:  microsoft
Spotify Ad Free
A filter list to block all Spotify ads!
Stars: ✭ 479 (-11.3%)
Mutual labels:  microsoft
Vscode Cpptools
Official repository for the Microsoft C/C++ extension for VS Code.
Stars: ✭ 4,436 (+721.48%)
Mutual labels:  microsoft
Bitcracker
BitCracker is the first open source password cracking tool for memory units encrypted with BitLocker
Stars: ✭ 463 (-14.26%)
Mutual labels:  microsoft
Fiber2d
Cross-platform 2D Game Engine in pure Swift
Stars: ✭ 415 (-23.15%)
Mutual labels:  directx
Akkatecture
a cqrs and event sourcing framework for dotnet core using akka.net
Stars: ✭ 414 (-23.33%)
Mutual labels:  microsoft
Azure Iot Sdk C
A C99 SDK for connecting devices to Microsoft Azure IoT services
Stars: ✭ 412 (-23.7%)
Mutual labels:  microsoft
Mfcmapi
MFCMAPI
Stars: ✭ 501 (-7.22%)
Mutual labels:  microsoft

DirectX Logo

UVAtlas - isochart texture atlasing

http://go.microsoft.com/fwlink/?LinkID=512686

Copyright (c) Microsoft Corporation.

January 9, 2021

This package contains UVAtlas, a shared source library for creating and packing an isochart texture atlas.

This code is designed to build with Visual Studio 2017 (15.9), Visual Studio 2019, or clang for Windows v9 or later. It is recommended that you make use of the Windows 10 May 2020 Update SDK (19041).

These components are designed to work without requiring any content from the legacy DirectX SDK. For details, see Where is the DirectX SDK?.

Directory Layout

  • Inc\

    • Public Header File (in the DirectX C++ namespace):

      • UVtlas.h
        • UVAtlasCreate
        • UVAtlasPartition
        • UVAtlasPack
        • UVAtlasComputeIMTFromPerVertexSignal
        • UVAtlasComputeIMTFromSignal
        • UVAtlasComputeIMTFromTexture
        • UVAtlasComputeIMTFromPerTexelSignal
        • UVAtlasApplyRemap
  • geodesics\, isochart\

    • Library source files
  • UVAtasTool\

    • Command line tool and sample for UVAtlas library

Documentation

Documentation is available on the GitHub wiki.

Notices

All content and source code for this package are subject to the terms of the MIT License.

For the latest version of UVAtlas, bug reports, etc. please visit the project site on GitHub.

Further reading

Zhou et al, "Iso-charts: Stretch-driven Mesh Parameterization using Spectral Analysis", Eurographics Symposium on Geometry Processing (2004) pdf

Sander et al. "Signal-Specialized Parametrization" Europgraphics 2002 pdf

Release Notes

  • Starting with the December 2020 release, this library makes use of typed enum bitmask flags per the recommendation of the C++ Standard section 17.5.2.1.3 Bitmask types. This is consistent with Direct3D 12's use of the DEFINE_ENUM_FLAG_OPERATORS macro. This may have breaking change impacts to client code:

    • You cannot pass the 0 literal as your option flags value. Instead you must make use of the appropriate default enum value: UVATLAS_DEFAULT or UVATLAS_IMT_DEFAULT.

    • Use the enum type instead of DWORD if building up flags values locally with bitmask operations. For example, UVATLAS options = UVATLAS_DEFAULT; if (...) options |= UVATLAS_GEODESIC_FAST;

  • The UWP projects and the VS 2019 Win10 classic desktop project include configurations for the ARM64 platform. These require VS 2017 (15.9 update) or VS 2019 to build, with the ARM64 toolset installed.

Contributing

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.

When you submit a pull request, a CLA bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.

Trademarks

This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow Microsoft's Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party's policies.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].