All Projects → ttwings → WuXiaRPG

ttwings / WuXiaRPG

Licence: other
《武侠与江湖》,菜鸟一只,第一次使用GitHub,一个Libgdx游戏框架做的武侠沙盘角色扮演游戏。

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武侠与江湖

欢迎大家来到《武侠与江湖》,这是一个用LibGDX游戏框架做的武侠沙盘角色扮演类游戏,暂定名称为《武侠与江湖》,目前还只是开发中,只有简单的功能。

游戏主题

穿越到武侠的年代,想办法在新的环境中生存下去。吃喝嫖赌、琴棋书画。成为一代侠之大者,或者富甲天下,或者结交好友纵意江湖~~

游戏特点

丰富的人物属性需求、错综复杂的武侠世界、丰富多彩的武功秘籍、封闭式的生产销售经济系统、随机的人物关系、充满变数的江湖。 PS:上面这些都是想法,还没实现。

游戏参考

  • 游戏风格。大灾变CDDA http://en.cataclysmdda.com/ 里面的生存,开发,所以,画面估计就那样,游戏性比不上人家,自己能玩的乐在其中就行了。
  • 人工智能。矮人要塞DF http://www.bay12games.com/dwarves/ 里面的AI与历史,随机世界。当然了,自己的水平暂时还开发不出来,所以打算把AI部分做成开放的脚本,谁喜欢谁设计去。
  • 游戏数据。数据方面呢,现在很多都是搜集的网络上的,后期会逐步变成自己的。 目前的元素主要是 武功、护甲、食物、食材等。

游戏素材

目前用的网上搜集的各种素材,后期将逐步转为自己的素材。

吐槽

ps:一个人开发好累,周围都没一个人能帮,大学的兄弟们都忙,很长时间了,进度很缓慢。。像这样,今年年底是做不出demo了,所以放到网上,寻高手关注指点。 有人关注指点了。效率就会高起来了。。

进度截图

  1. 20170814 用tiledMap画地图,缺美工,素材不好找。只能凑合了。
  2. 20170820 制作基本的物品获得逻辑,使用的tiledmap 对象层.图块对象. 用EXCEL处理地图 用tiled画的地图

提前谢谢大家的参与~~

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