snarfOfficial code release for ICCV 2021 paper SNARF: Differentiable Forward Skinning for Animating Non-rigid Neural Implicit Shapes.
Stars: ✭ 184 (+1214.29%)
photon mappingminimal but extensible header only implementation of photon mapping in C++
Stars: ✭ 65 (+364.29%)
referit3dCode accompanying our ECCV-2020 paper on 3D Neural Listeners.
Stars: ✭ 59 (+321.43%)
odak🔬 Scientific computing library for optics 🔭, computer graphics 💻 and visual perception 👀
Stars: ✭ 99 (+607.14%)
stumpy coreCore components for working with images
Stars: ✭ 28 (+100%)
CycleGAN-gluon-mxnetthis repo attemps to reproduce Unpaired Image-to-Image Translation using Cycle-Consistent Adversarial Networks(CycleGAN) use gluon reimplementation
Stars: ✭ 31 (+121.43%)
NIvsCG-kerasDistinguishing Between Natural and Computer-Generated Images Using Convolutional Neural Networks in Keras.
Stars: ✭ 20 (+42.86%)
C-RaytracerA CPU raytracer from scratch in C
Stars: ✭ 49 (+250%)
soonFW2021 — ✨ Personal site & portfolio for creative developer Henry Desroches
Stars: ✭ 40 (+185.71%)
FastMassSpringInteractive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.
Stars: ✭ 170 (+1114.29%)
Photon-v2A program that takes photographs of a virtual world.
Stars: ✭ 75 (+435.71%)
mLibResearch Library used in the Visual Computing Lab
Stars: ✭ 80 (+471.43%)
CompenNet[CVPR'19] End-to-end Projector Photometric Compensation
Stars: ✭ 35 (+150%)
DeepCADcode for our ICCV 2021 paper "DeepCAD: A Deep Generative Network for Computer-Aided Design Models"
Stars: ✭ 74 (+428.57%)
MineCubeA Cool Voxel Editor Based on OpenGL 3.3+ !
Stars: ✭ 23 (+64.29%)
LibwethairA Multi-Scale Model for Simulating Liquid-Hair Interactions
Stars: ✭ 232 (+1557.14%)
racket-vulkanRacket integration with all things Vulkan 💥
Stars: ✭ 40 (+185.71%)
DOTDecomposed Optimization Time Integration (DOT) is a domain-decomposed optimization method for fast, reliable simulation of deformation dynamics. DOT efficiently converges with frame-rate time-steps across a wide range of extreme conditions.
Stars: ✭ 37 (+164.29%)
IpcIncremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.
Stars: ✭ 215 (+1435.71%)
-图形学书单
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Tf flameTensorflow framework for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 2D or 3D keypoints, and how to generate textured head meshes from Images.
Stars: ✭ 193 (+1278.57%)
FontRNNImplementation of FontRNN [Computer Graphics Forum, 2019].
Stars: ✭ 27 (+92.86%)
Dyna KinematicsA 2D rigid-body dynamics simulator with some cool features for generating beautiful animations.
Stars: ✭ 195 (+1292.86%)
Metu-CENGAll the homeworks, studies and projects I've done at Metu-CENG
Stars: ✭ 32 (+128.57%)
Anime4kA High-Quality Real Time Upscaler for Anime Video
Stars: ✭ 14,083 (+100492.86%)
trace.moe-mediaMedia server for serving video preview for trace.moe
Stars: ✭ 28 (+100%)
TinykaboomA brief computer graphics / rendering course
Stars: ✭ 2,077 (+14735.71%)
visionmagicCollection of vision & graphics algorithms
Stars: ✭ 39 (+178.57%)
Deepsketch2faceDemo and Database of "DeepSketch2Face" (SIGGRAPH 2017)
Stars: ✭ 161 (+1050%)
PARECode for ICCV2021 paper PARE: Part Attention Regressor for 3D Human Body Estimation
Stars: ✭ 222 (+1485.71%)
GiraffeDistributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器
Stars: ✭ 155 (+1007.14%)
Im2Vec[CVPR 2021 Oral] Im2Vec Synthesizing Vector Graphics without Vector Supervision
Stars: ✭ 229 (+1535.71%)
MvstudioAn integrated SfM (Structure from Motion) and MVS (Multi-View Stereo) solution.
Stars: ✭ 154 (+1000%)
Super-SunshineA ray-tracer with a simple scene description language for easily generating beautiful images.
Stars: ✭ 115 (+721.43%)
Flame pytorchThis is a implementation of the 3D FLAME model in PyTorch
Stars: ✭ 153 (+992.86%)
LowpolifyCreate low-poly art from any image 🌟🌟
Stars: ✭ 149 (+964.29%)
GX-EncinoWavesGraphics Experiment - FFT Ocean Water Simulation
Stars: ✭ 34 (+142.86%)
DeepSIMOfficial PyTorch implementation of the paper: "DeepSIM: Image Shape Manipulation from a Single Augmented Training Sample" (ICCV 2021 Oral)
Stars: ✭ 389 (+2678.57%)
PsraytracingA (modern) C++ implementation of the first two books of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
Stars: ✭ 129 (+821.43%)
go-icp cythonGo-ICP for globally optimal 3D pointset registration
Stars: ✭ 79 (+464.29%)
CycleganSoftware that can generate photos from paintings, turn horses into zebras, perform style transfer, and more.
Stars: ✭ 10,933 (+77992.86%)
HerebedragonsA basic 3D scene implemented with various engines, frameworks or APIs.
Stars: ✭ 1,616 (+11442.86%)
papersSummarizing the papers I have read (Japanese)
Stars: ✭ 38 (+171.43%)
Tiny RendererA tiny sotfware 3D renderer in 100 lines of Python
Stars: ✭ 120 (+757.14%)
FunMirrorsThis is a fun project I created to motivate computer vision enthusiasts and to highlight the importance of understanding fundamental concepts related to image formation in a camera.
Stars: ✭ 43 (+207.14%)
Cnncomplete[CVPR'17] Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesis
Stars: ✭ 117 (+735.71%)
tiny-pathAn instructive one-file Ruby path tracer
Stars: ✭ 53 (+278.57%)
Multimodal-Shape-Completioncode for our ECCV 2020 spotlight paper "Multimodal Shape Completion via Conditional Generative Adversarial Networks"
Stars: ✭ 73 (+421.43%)
awesome-glsl🎇 Compilation of the best resources to learn programming OpenGL Shaders
Stars: ✭ 700 (+4900%)
clumpycreate or transform numpy images from the command line
Stars: ✭ 38 (+171.43%)
ProceduralTerrainPolygon is a procedural mesh generator in Unity.
Stars: ✭ 18 (+28.57%)
colidrCoherent Line Drawing implementation in Go.
Stars: ✭ 52 (+271.43%)