trophy-hunterTrophy Hunter is a League of Legends companion app for the Overwolf store
Stars: ✭ 21 (-92.19%)
QakeQake voxel-engine demo
Stars: ✭ 100 (-62.83%)
wfcGo port of the Wave Function Collapse algorithm
Stars: ✭ 47 (-82.53%)
BadsantaBadSanta - Multiplayer HTML5 Game (http://santa.qake.se)
Stars: ✭ 97 (-63.94%)
EnggeOpen source remake of Thimbleweed Park's engine
Stars: ✭ 94 (-65.06%)
libgdx-template🎮 Starter project for libGDX. Perfect for Game Jams.
Stars: ✭ 18 (-93.31%)
CrownThe flexible game engine.
Stars: ✭ 1,320 (+390.71%)
Twoc++ toolkit for rapid development of live graphical apps and games
Stars: ✭ 1,288 (+378.81%)
UGUIDOTSConverting UGUI to be DOTS compliant
Stars: ✭ 105 (-60.97%)
UnrealclrUnreal Engine 4 .NET 5 integration
Stars: ✭ 1,275 (+373.98%)
hierarchy-iconsUnity extension to show component icons in the Hierarchy.
Stars: ✭ 47 (-82.53%)
FnaFNA - Accuracy-focused XNA4 reimplementation for open platforms
Stars: ✭ 1,267 (+371%)
apecsA petite entity component system
Stars: ✭ 17 (-93.68%)
ParrothuntParrotHunt - ThreeJS WebGL game (http://parrothunt.nergal.se)
Stars: ✭ 85 (-68.4%)
SimpleIncrementalA simple Unity project that introduces many of Unity's cooler advanced concepts.
Stars: ✭ 51 (-81.04%)
Smmalloc CsharpBlazing fast memory allocator designed for video games meets .NET
Stars: ✭ 81 (-69.89%)
Learning-Unity-ECSA bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.
Stars: ✭ 60 (-77.7%)
FlycubeGraphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
Stars: ✭ 78 (-71%)
super-mario-typescriptMeth Meth Method's "Writing Super Mario in JavaScript" series, in TypeScript
Stars: ✭ 15 (-94.42%)
CerberusCerberus X - A cross platform game programming language.
Stars: ✭ 74 (-72.49%)
ECS-PhyllotaxisLearning ECS - 100k Cubes in Phyllotaxis pattern
Stars: ✭ 17 (-93.68%)
EzpygameAn easier way to use pygame
Stars: ✭ 72 (-73.23%)
IwEngineThis is an engine that I initially started building after taking a game coding class in high school. I didn't like Unity so tried to make something more code focused that was personally easier to use.
Stars: ✭ 97 (-63.94%)
Magnum BootstrapBootstrap projects for Magnum C++11/C++14 graphics engine
Stars: ✭ 69 (-74.35%)
Magnum PluginsPlugins for the Magnum C++11/C++14 graphics engine
Stars: ✭ 66 (-75.46%)
CrystalshireLegacy VB6 open-source ORPG
Stars: ✭ 24 (-91.08%)
ashA Typescript port of Ash Framework - https://github.com/richardlord/Ash - an Actionscript 3 entity framework for game development
Stars: ✭ 19 (-92.94%)
Mq SpriteA sprite editor.
Stars: ✭ 65 (-75.84%)
PICO-ECA tiny scene-entity-component library created for the PICO-8 fantasty console.
Stars: ✭ 37 (-86.25%)
Dds KtxSingle header KTX/DDS reader
Stars: ✭ 62 (-76.95%)
ECSSimple implement of ECS on C++
Stars: ✭ 13 (-95.17%)
PolyworldA world generator that is based on Voronoi diagrams
Stars: ✭ 59 (-78.07%)
kcp-dotnetKCP dotNet Core implementation
Stars: ✭ 26 (-90.33%)
PyxelA retro game engine for Python
Stars: ✭ 9,133 (+3295.17%)
RASM3D Ray-Tracing WebGPU Game Engine Written in Rust WebAssembly.
Stars: ✭ 20 (-92.57%)
Pixel8A collection of low-res primitives for creating art and games in React
Stars: ✭ 1,047 (+289.22%)
NextGenSpritesSome sweet sprite shaders for Unity
Stars: ✭ 26 (-90.33%)
MunSource code for the Mun language and runtime.
Stars: ✭ 1,016 (+277.7%)
TinyECSTiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.
Stars: ✭ 20 (-92.57%)
RootexAn advanced C++ 3D game engine powering an in-production game yet to be announced
Stars: ✭ 161 (-40.15%)
XgoapGoal oriented action planning beyond GOAP
Stars: ✭ 40 (-85.13%)
ent-compA light, fast Entity Component System in JS
Stars: ✭ 25 (-90.71%)
ScarabA system to patch your content files.
Stars: ✭ 38 (-85.87%)
SimpleTilemapA fast, easy way to generate runtime tilemaps in Unity
Stars: ✭ 37 (-86.25%)
auroraA small entity-component-system game engine for real-time-strategy games.
Stars: ✭ 28 (-89.59%)
BlogAbout math, programming and procedural generation
Stars: ✭ 37 (-86.25%)
codingameMy solutions for https://www.codingame.com
Stars: ✭ 26 (-90.33%)
LoveLÖVE is an awesome 2D game framework for Lua.
Stars: ✭ 1,305 (+385.13%)
Entitas-ReduxAn entity-component framework for Unity with code generation and visual debugging
Stars: ✭ 84 (-68.77%)
Ikemen GoA open source fighting game engine that supports MUGEN resources.
Stars: ✭ 92 (-65.8%)
EvenniaPython MUD/MUX/MUSH/MU* development system
Stars: ✭ 1,309 (+386.62%)
typed-ecstasyAn entity component system for TypeScript (and JavaScript), based on ashley
Stars: ✭ 25 (-90.71%)
Raylib RsRust bindings for raylib
Stars: ✭ 263 (-2.23%)
QfusionSource code for cross-platform OpenGL gaming engine
Stars: ✭ 255 (-5.2%)
zay-esZay-ES is a Java-based high-performance entity-component-system.
Stars: ✭ 43 (-84.01%)