Lovetoysπ a full-featured Entity-Component-System framework for making games with lua
Octopuskit2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
Wickedengine3D engine focusing on modern rendering techniques and performance.
Entitas CppEntitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Lumixengine3D C++ Game Engine - yet another open source game engine
EgocsEgoCS: An Entity (GameObject) Component System framework for Unity3D
Unity Ecs RtsTrying to recreate a simple RTS game using Unity and pure ECS
UecsUbpa Entity-Component-System (U ECS) in Unity3D-style
EcsThoughts about entity-component-system
CetechData driven game engine.
Ape EcsEntity-Component-System library for JavaScript.
Ore InfiniumOre Infinium, Open Source multiplayer Terraria-inspired Sci-fi game, focused on technology, devices and researching. Written in Kotlin (JVM), LibGDX. Cross platform
FlecsA fast entity component system (ECS) for C & C++
OpenageFree (as in freedom) open source clone of the Age of Empires II engine π
Pyro A linear Entity Component System
EdynEdyn is a real-time physics engine organized as an ECS.
Entitas 2d RoguelikeRewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
Entitas LiteEntitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
EngoEngo is an open-source 2D game engine written in Go.
Entitas Sync FrameworkNetworking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
NetdynamicsData-oriented networking playground for the reliable UDP transports
Learning Unity Ecs 2A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
EcsA simple and easy to use entity-component-system C++ library
SpartanengineGame engine with an emphasis on architectual quality and performance
Ecs.hppC++17 Entity Component System
YageSimple game engine, written in C++
Artemis OdbA continuation of the popular Artemis ECS framework
Svelto.ecsSvelto ECS C# Lightweight Data Oriented Entity Component System Framework
EcsLeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
EnttGaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Entitas CsharpEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
RockgoA developing game server framework,based on Entity Component System(ECS).
PmtechLightweight, multi-platform, data-oriented game engine.
D ZoneAn ambient life simulation driven by user activity within a Discord server
Actors.unityπActors is a framework empowering developers to make better games faster on Unity.
ChocolatierWIP ClojureScript game/engine using Pixi.js for rendering.
KengineEntity-Component-System (ECS) with a focus on ease-of-use, runtime extensibility and compile-time type safety and clarity.
EtengineRealtime 3D Game-Engine with a focus on space sim. Written in C++ 14
RigelengineA modern re-implementation of the classic DOS game Duke Nukem II
EcsC++ single-header entity component system library
GodexGodex is a Godot Engine ECS library.
Dod PlaygroundSample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018
Apecsa fast, type driven, extensible ECS for game development
DefaultecsEntity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
EsperAn ECS (Entity Component System) for Python
ShipyardEntity Component System focused on usability and speed.
zay-esZay-ES is a Java-based high-performance entity-component-system.
FomalhautA clean, simple, c++14, Entity Component System like Overwatch ECS architecture
IwEngineThis is an engine that I initially started building after taking a game coding class in high school. I didn't like Unity so tried to make something more code focused that was personally easier to use.
Adria-DX12Graphics engine written in C++/DirectX12