All Categories β†’ Software Architecture β†’ entity-component-system

Top 96 entity-component-system open source projects

Lovetoys
🍌 a full-featured Entity-Component-System framework for making games with lua
Entitas Cpp
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
Egocs
EgoCS: An Entity (GameObject) Component System framework for Unity3D
Unity Ecs Rts
Trying to recreate a simple RTS game using Unity and pure ECS
Entityplus
A C++14 Entity Component System
Awesome Entity Component System
😎 A curated list of Entity-Component-System (ECS) libraries and resources
Ecs
Thoughts about entity-component-system
Cetech
Data driven game engine.
Ape Ecs
Entity-Component-System library for JavaScript.
Ore Infinium
Ore Infinium, Open Source multiplayer Terraria-inspired Sci-fi game, focused on technology, devices and researching. Written in Kotlin (JVM), LibGDX. Cross platform
Pyro
A linear Entity Component System
Edyn
Edyn is a real-time physics engine organized as an ECS.
Entitas 2d Roguelike
Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System
Entitas Lite
Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
Engo
Engo is an open-source 2D game engine written in Go.
Entitas Sync Framework
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Netdynamics
Data-oriented networking playground for the reliable UDP transports
Learning Unity Ecs 2
A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
Ecs
A simple and easy to use entity-component-system C++ library
Spartanengine
Game engine with an emphasis on architectual quality and performance
Ecs.hpp
C++17 Entity Component System
Artemis Odb
A continuation of the popular Artemis ECS framework
Svelto.ecs
Svelto ECS C# Lightweight Data Oriented Entity Component System Framework
Ecs
LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
D Zone
An ambient life simulation driven by user activity within a Discord server
Actors.unity
πŸš€Actors is a framework empowering developers to make better games faster on Unity.
Chocolatier
WIP ClojureScript game/engine using Pixi.js for rendering.
Kengine
Entity-Component-System (ECS) with a focus on ease-of-use, runtime extensibility and compile-time type safety and clarity.
Etengine
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Ecs
C++ single-header entity component system library
Godex
Godex is a Godot Engine ECS library.
Dod Playground
Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018
Apecs
a fast, type driven, extensible ECS for game development
Defaultecs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Esper
An ECS (Entity Component System) for Python
Shipyard
Entity Component System focused on usability and speed.
zay-es
Zay-ES is a Java-based high-performance entity-component-system.
Fomalhaut
A clean, simple, c++14, Entity Component System like Overwatch ECS architecture
IwEngine
This is an engine that I initially started building after taking a game coding class in high school. I didn't like Unity so tried to make something more code focused that was personally easier to use.
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