MagnumLightweight and modular C++11 graphics middleware for games and data visualization
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sdlppC++ wrapper for SDL2
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Chocolate DoomChocolate Doom is a Doom source port that is minimalist and historically accurate.
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OpenHSPHot Soup Processor (HSP3)
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Rabbittoolbox🤸🏾♀️👗开源的动画渲染软件,提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
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GuisliceGUIslice drag & drop embedded GUI in C for touchscreen TFT on Arduino, Raspberry Pi, ARM, ESP8266 / ESP32 / M5stack using Adafruit-GFX / TFT_eSPI / UTFT / SDL
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Xray 16Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
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Sdl kitchensinkA Simple SDL2 / FFmpeg library for audio/video playback written in C99
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NcineA cross-platform 2D game engine
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Blit👾 Blitting library for 2D sprites
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LambdahackHaskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
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Imgui sdlImGuiSDL: SDL2 based renderer for Dear ImGui
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Fxgl Stars: ✭ 2,378 (+4223.64%)
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VadoA demo web browser engine written in Haskell
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Fortran Sdl2Fortran 2008 interface bindings to SDL 2.0
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SupertuxSuperTux source code
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Div Games StudioComplete cross platform games development package, originally for DOS but now available on modern platforms.
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zero-graphicsApplication framework based on OpenGL ES 2.0. Runs on desktop machines, Android phones and the web
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nox-decompUnofficial Nox (2000) port to Linux using decompiled code from https://playnox.xyz
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gnuboylatest version of original laguna source, with a handful fixes for modern compilers and systems
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magnum-integrationIntegration libraries for the Magnum C++11/C++14 graphics engine
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HaskanoidA breakout game in Haskell using SDL and FRP, with Wiimote and Kinect support.
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FairtrisClone of the official classic Tetris® game for the NES console, intended for Windows and Linux systems. It implements the original mechanics and includes many regional versions and several RNGs (all in one executable).
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EngineA basic cross-platform 3D game engine
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guisanA C++ SDL2 user interface library based on guichan. ~~~~ Nov, 2021 - This project is not abandoned, just not under active development. Pull requests will be accepted and new releases will be generated for new features / bug fixes.
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sdl12-compatAn SDL-1.2 compatibility layer that uses SDL 2.0 behind the scenes.
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Gamedev Resources🎮 🎲 A wonderful list of Game Development resources.
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EnggeOpen source remake of Thimbleweed Park's engine
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GfA C++14 framework for 2D games
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BgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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DomeA lightweight game development environment where games can be written in Wren
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Magnum ExamplesExamples for the Magnum C++11/C++14 graphics engine
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Magnum BootstrapBootstrap projects for Magnum C++11/C++14 graphics engine
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combatrisA "perfect" implementation of an old classic
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DriftwoodDriftwood 2D Tiling Game Engine and Development Suite
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rust to jsAn example of Rust code that compiles to javascript.
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ffi-sdlPHP FFI SDL bindings
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Simple2d🎮 Simple, open-source 2D graphics for everyone
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Magnum PluginsPlugins for the Magnum C++11/C++14 graphics engine
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sdl stb fontRenders text using STB_Truetype in pure SDL
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OCamlSDL2OCaml interface to SDL 2.0 (for Linux, Windows, MacOS, and ChromeBook)
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sdladaAda 2012 bindings to SDL 2
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