Go Graphics - 2D rendering in Go with a simple API.
Open source 2D node-based raster/vector graphics editor (Photoshop + Illustrator + Houdini = Graphite)
Picasso is a high quality 2D vector graphic rendering library. It support path , matrix , gradient , pattern , image and truetype font.
2D Game Engine with visual WYSIWYG editor
A library for developers who want to approach to creative coding, artists who want to approach coding and for those who find it fun to play with math.
FidoCadJ is a free user-friendly vector graphic editor for MacOSX, Linux, Windows and Android
Simulating complete lives of different cellular animals and plants. Evolution, inheritance, predation and more.
👾 Blitting library for 2D sprites
Simple, light-weight, Canvas library for 2D rendering
2D Vector Graphics Engine Powered by a JIT Compiler
A powerful rendering engine which providing Canvas and SVG draw for G2 & G6
🎮 Simple, open-source 2D graphics for everyone
A library for 2D graphics, written in Rust, that works with multiple back-ends
Lightweight C 2D graphics API agnostic library with parallelism support
Simple drawings using vector graphics; Cairo "for tourists!"
Create your own 2D Maps with layer-by-layer system using Noise-Sample and BufferedImage pattern
A Grid based 2D Graphics library
A fast, easy way to generate runtime tilemaps in Unity
2D graphics for Linux Frame Buffer
Draw on an HTML 2D canvas in a web browser from a server program using WebSockets.
No description or website provided.
⚒️✨ My personal C games framework. 2D graphics, sound, inputs, states, ECS, and misc utils for data, files, math, memory, strings, time, and more. Builds for Linux, Windows, Web, and embedded devices.
SKSpriteNode animation extension to 'shatter' a node into smaller pieces
2D GPU renderer for dynamic UIs
A Tiny 2D OpenGL based C++ Game Engine that is fast, lightweight and comes with a level editor.
Rasterx is an SVG 2.0 path compliant rasterizer that can use either scany, the golang vector or a derivative of the freetype anti-aliaser.
Super Nintendo game editing libraries and tools
🌊 Custom SpriteKit node that allows to simulate 2D water with respect to physics. The app demonstrates Flocking behaviour using GameplayKit, key-frame animation and custom fragment shader chaining (GLSL) 🤯
Create 2d primitive shapes, encapsulate and repeat them by handling each repetition and generate recursive shapes
Modern desktop framework from low-level 3D graphics API to high-level view model, for development of 2D/3D rendering software or game engine, with internationalization support and many new technologies.
Ground Engine is an easy to use Game Engine for 3D Game Development written in C++
TIGR - the TIny GRaphics library for Windows, macOS, Linux, iOS and Android.