PremulalphaPre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
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VkmarkVulkan benchmark
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VkglCore OpenGL over Vulkan
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VulkustAn engine for Vulkan in Rust, tries to implement modern graphic features. (suspended for now)
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Vk raytraceRay tracing glTF scene with Vulkan
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DuckstationFast PlayStation 1 emulator for x86-64/AArch32/AArch64
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AmberAmber is a multi-API shader test framework
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