aisaAISA is a Software 3D Engine written in TypeScript.
Stars: ✭ 24 (-99.17%)
roboto-demoGame Boy demo for Skrolli Party 2017.
Stars: ✭ 24 (-99.17%)
numenFamous Atari 8-bit demo
Stars: ✭ 20 (-99.31%)
NeneEngineNeta from <NEW GAME!> Sakura Nene's game engine.
Stars: ✭ 23 (-99.2%)
minimal glPC 4K Intro Editor
Stars: ✭ 36 (-98.75%)
witchcraftSource code for Witchcraft by Pegboard Nerds and Logicoma
Stars: ✭ 16 (-99.45%)
stereoPerform stereo matching algorithm using Direct 3D (level 9.3) on a mobile device without CUDA support.
Stars: ✭ 13 (-99.55%)
mojoshaderUse Direct3D shaders with other 3D rendering APIs.
Stars: ✭ 91 (-96.84%)
DevSoundGame Boy sound driver
Stars: ✭ 48 (-98.34%)
makeshiftSource code for Makeshift by Logicoma
Stars: ✭ 41 (-98.58%)
glextrusionOpenGL 3D extrusion library
Stars: ✭ 27 (-99.06%)
re"What Are You Syncing About?" – Ninjadev's submission for Revision 2017
Stars: ✭ 69 (-97.61%)
pouet2.0The next generation of trumpets. Now with 10% more whining sound.
Stars: ✭ 129 (-95.53%)
resimulated1st place at Revision 2020 (PC 64K Intro)
Stars: ✭ 18 (-99.38%)
GuneyOzsanOutThereMusicVideoProcedurally generated, real-time, demoscene style, open source music video made with Unity 3D for Out There by Guney Ozsan.
Stars: ✭ 26 (-99.1%)
Xbox-GDK-SamplesGame development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.
Stars: ✭ 128 (-95.56%)
hwmfDemo for Arduino Mega (ATmega2560) and an LCD. Got 2nd place at Revision 2020 wild compo.
Stars: ✭ 19 (-99.34%)
Dxbc2DxilDEPRECATED. DXBC to DXIL (HLSL Bytecode to LLVM IR) using internal APIs.
Stars: ✭ 21 (-99.27%)
shadyA GTK+ shader editor, that aims for Shadertoy.com compatibility (and more…)
Stars: ✭ 22 (-99.24%)