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Top 35 direct3d open source projects

Apitrace
Tools for tracing OpenGL, Direct3D, and other graphics APIs
Veldrid
A low-level, portable graphics library for .NET.
Fna3d
FNA3D - 3D Graphics Library for FNA
Directx Wrappers
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.
Igp Directx12 Chinese
Introduction to 3D Game Programming with DirectX 12 Chinese Translation
Hlslexplorer
See how hardware understands your HLSL
Rastertek
DirectX 11 Tutorials
Qtdirect3d
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
Directxtex
DirectXTex texture processing library
D9vk
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Vk9
Direct3D 9 compatibility layer using Vulkan.
Zep
Zep - An embeddable editor, with optional support for using vim keystrokes.
Xbox Atg Samples
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).
Vortice.windows
.NET standard bindings for DirectX, WIC, Direct2D1, XInput, XAudio and X3DAudio
Shadergen
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Debug Draw
Immediate-mode, renderer agnostic, lightweight debug drawing API.
Gorgon
A modular set of libraries for .Net that are useful for graphics and video game development.
cray
A real-time interactive progressive path tracer on the GPU.
RasterizationInOneWeekend
Enter the world of rasterization with simple hands-on code
NeneEngine
Neta from <NEW GAME!> Sakura Nene's game engine.
stereo
Perform stereo matching algorithm using Direct 3D (level 9.3) on a mobile device without CUDA support.
mojoshader
Use Direct3D shaders with other 3D rendering APIs.
Xbox-GDK-Samples
Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.
Dxbc2Dxil
DEPRECATED. DXBC to DXIL (HLSL Bytecode to LLVM IR) using internal APIs.
1-35 of 35 direct3d projects