DiligentsamplesSample projects demonstrating the usage of Diligent Engine
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BsfModern C++14 library for the development of real-time graphical applications
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RenderdocRenderDoc is a stand-alone graphics debugging tool.
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BonzomaticLive shader coding tool and Shader Showdown workhorse
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ShaderconductorShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
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FilamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
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BgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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BansheeengineModern C++14 game engine with Vulkan support, fully featured editor and C# scripting
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DiligentcoreCore functionality of Diligent Engine
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DiligentengineA modern cross-platform low-level graphics library and rendering framework
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OpentkThe Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
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ConvectionKernelsFast, high-quality texture compression library for many formats
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Polymer🎨 graphics + interaction engine
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QfusionSource code for cross-platform OpenGL gaming engine
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Helix ToolkitHelix Toolkit is a collection of 3D components for .NET.
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OfeliaA real-time cross-platform creative coding tool for multimedia development
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Rabbittoolbox🤸🏾♀️👗开源的动画渲染软件,提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
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Cocoaopengl SwiftA simple example of using Swift to create an OpenGL application for macOS, iOS, and tvOS.
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FbgLightweight C 2D graphics API agnostic library with parallelism support
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MidivisualizerA small MIDI visualizer tool, using OpenGL
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ShadergenProof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
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JglmJava OpenGL Mathematics Library
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Vk Gl CtsKhronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
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Transcoder🎞 Hardware-accelerated video transcoding using Android MediaCodec APIs. Supports cropping, concatenation, clipping, audio processing, video speed and much more.
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Tprpixa Cross-Platform, 2D Survival Sandbox Game Project. Based on C++17/cmake/OpenGL/SQLite3.
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ShaderworkshopInteractive GLSL fragment shaders editor made with Qt
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BoatappEnvironment for running Minecraft Java Edition on Android
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SkuiSkia-based C++ UI framework
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GlhfopenGL Have Fun - A Go package that makes life with OpenGL enjoyable.
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Silk.netThe high-speed OpenAL, OpenGL, Vulkan, and GLFW bindings library your mother warned you about.
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Lwjgl3LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR) applications.
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HybridrenderingengineClustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
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LlglLow Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
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GlowGL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
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CsfmlOfficial binding of SFML for C
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DxutDXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
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Overload3D Game engine with editor
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Sfml.netOfficial binding of SFML for .Net languages
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MagnumLightweight and modular C++11 graphics middleware for games and data visualization
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Mapbox Gl NativeInteractive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL
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Fiber2dCross-platform 2D Game Engine in pure Swift
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Retouch🎬 An OpenGL application for editing and retouching images using depth-maps in 2.5D
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Glmark2glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
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WorldwindjavaThe NASA WorldWind Java SDK (WWJ) is for building cross-platform 3D geospatial desktop applications in Java.
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Gfx[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
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Renderhelp⚡️ 可编程渲染管线实现,帮助初学者学习渲染
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Zoomlayout2D zoom and pan behavior for View hierarchies, images, video streams, and much more, written in Kotlin for Android.
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PbrAn implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
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Directxtk12The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
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PmtechLightweight, multi-platform, data-oriented game engine.
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FauxglSoftware-only 3D renderer written in Go.
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RaylibA simple and easy-to-use library to enjoy videogames programming
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Dds KtxSingle header KTX/DDS reader
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Mesh SubdivisionA collection of common mesh subdivision algorithms
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Kepler3dOpenGL and C++14 game engine that loads glTF 2.0
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Gameoverlay🎮 GameOverlay using CEF with support for common rendering backends
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SfmlSimple and Fast Multimedia Library
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Glijvm gli
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GlfwA multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
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