wgpu-pyNext generation GPU API for Python
Stars: ✭ 210 (+191.67%)
rend3Easy to use, customizable, efficient 3D renderer library built on wgpu.
Stars: ✭ 546 (+658.33%)
FilamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Stars: ✭ 13,215 (+18254.17%)
Explosion💥 A modern cross-platform game engine (WIP)
Stars: ✭ 102 (+41.67%)
Gfx[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
Stars: ✭ 5,045 (+6906.94%)
RavEngineA fast, easy to use C++20 3D game library for modern computers
Stars: ✭ 122 (+69.44%)
wgpu-mcRust-based replacement for the default Minecraft renderer
Stars: ✭ 254 (+252.78%)
YaveYet Another Vulkan Engine
Stars: ✭ 211 (+193.06%)
Rust SkiaSafe Skia Bindings for Rust
Stars: ✭ 450 (+525%)
Engine NativeNative engine for Cocos Creator
Stars: ✭ 488 (+577.78%)
BgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Stars: ✭ 10,252 (+14138.89%)
FlycubeGraphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
Stars: ✭ 78 (+8.33%)
DiligentengineA modern cross-platform low-level graphics library and rendering framework
Stars: ✭ 2,142 (+2875%)
Fiber2dCross-platform 2D Game Engine in pure Swift
Stars: ✭ 415 (+476.39%)
CrossWindow-GraphicsA header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.
Stars: ✭ 48 (-33.33%)
rendering-fwRendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL
Stars: ✭ 81 (+12.5%)
LlglLow Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Stars: ✭ 1,011 (+1304.17%)
Vkdoom3Vulkan DOOM 3 port based on DOOM 3 BFG Edition
Stars: ✭ 566 (+686.11%)
VeldridA low-level, portable graphics library for .NET.
Stars: ✭ 1,784 (+2377.78%)
SubstrateA cross-platform render-graph based rendering system written in Swift
Stars: ✭ 94 (+30.56%)
Kaleido3dNext Generation Renderer for Cross Platform Engine Development
Stars: ✭ 145 (+101.39%)
FloorA C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution.
Stars: ✭ 166 (+130.56%)
Methanekit🎲 Modern 3D graphics made simple with cross-platform C++17 meta-API on top of DirectX 12 & Metal (Vulkan is coming)
Stars: ✭ 197 (+173.61%)
MgC# Vulkan interface/polyfill for WINDOWS and MacOS
Stars: ✭ 19 (-73.61%)
bgfx-header-extension-libraryHeader-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to complete common graphical tasks
Stars: ✭ 35 (-51.39%)
3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Stars: ✭ 11,698 (+16147.22%)
VktkVulkan Toolkit
Stars: ✭ 32 (-55.56%)
Vulkan RendererA new 3D game engine using modern C++ and Vulkan API
Stars: ✭ 205 (+184.72%)
VkquakeVulkan Quake port based on QuakeSpasm
Stars: ✭ 955 (+1226.39%)
Viry3dCross platform 2D and 3D game engine in C++.
Stars: ✭ 307 (+326.39%)
UrdeData interchange and engine re-implementation for games by Retro Studios | Mirror
Stars: ✭ 253 (+251.39%)
PmtechLightweight, multi-platform, data-oriented game engine.
Stars: ✭ 478 (+563.89%)
AcidA high speed C++17 Vulkan game engine
Stars: ✭ 838 (+1063.89%)
bgfx-pythonPython 3.7+ wrapper for the BGFX library. 🐍
Stars: ✭ 99 (+37.5%)
TvmOpen deep learning compiler stack for cpu, gpu and specialized accelerators
Stars: ✭ 7,494 (+10308.33%)
ShaderconductorShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Stars: ✭ 1,146 (+1491.67%)
Bulllord Enginelightspeed lightweight elegant game engine in pure c
Stars: ✭ 539 (+648.61%)
Crossshader⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
Stars: ✭ 113 (+56.94%)
Fna3dFNA3D - 3D Graphics Library for FNA
Stars: ✭ 111 (+54.17%)
spirv crossSafe Rust wrapper around SPIRV-Cross
Stars: ✭ 75 (+4.17%)
FWK💎 3D game framework in C, with Luajit bindings now.
Stars: ✭ 423 (+487.5%)
virtualGizmo3DVirtual GIZMO - 3D object manipulator / orientator, via mouse, with pan and dolly/zoom features
Stars: ✭ 36 (-50%)
Berserk[WIP] High performance 3D graphics game engine
Stars: ✭ 31 (-56.94%)
Wolf.engineThe Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
Stars: ✭ 230 (+219.44%)
SourceRendererA tiny 3D engine that loads and renders Source engine maps - Also known as dreieck.exe
Stars: ✭ 32 (-55.56%)
GroundEngineGround Engine is an easy to use Game Engine for 3D Game Development written in C++
Stars: ✭ 61 (-15.28%)
MetalGlobeSimple demo project with Metal on Swift
Stars: ✭ 18 (-75%)
pilkaAnother live-coding tool for creating shader demos, Vulkan+Wgpu powered.
Stars: ✭ 84 (+16.67%)
The ForgeThe Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Stars: ✭ 2,710 (+3663.89%)
FANCYA rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos
Stars: ✭ 21 (-70.83%)
mojoshaderUse Direct3D shaders with other 3D rendering APIs.
Stars: ✭ 91 (+26.39%)
Legion-EngineRythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
Stars: ✭ 502 (+597.22%)
Island🌋🐎 Project Island is an experimental, hot-reloading Vulkan renderer/proto-engine for Linux, written in C/C++.
Stars: ✭ 441 (+512.5%)
Vkquake2id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, MacOS, FreeBSD, Raspberry Pi 4)
Stars: ✭ 543 (+654.17%)
Aether3dAether3D Game Engine
Stars: ✭ 177 (+145.83%)
CrossWindow-Demos🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
Stars: ✭ 48 (-33.33%)
nautilusanother graphics engine
Stars: ✭ 16 (-77.78%)
YALCTYet Another Live Coding Tool - Powered by Veldrid and elbow grease
Stars: ✭ 25 (-65.28%)