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The ForgeThe Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
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wgpu-mcRust-based replacement for the default Minecraft renderer
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CrossWindow-GraphicsA header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.
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Fiber2dCross-platform 2D Game Engine in pure Swift
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BgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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spirv crossSafe Rust wrapper around SPIRV-Cross
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Crossshader⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
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virtualGizmo3DVirtual GIZMO - 3D object manipulator / orientator, via mouse, with pan and dolly/zoom features
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CrossWindow-Demos🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
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bgfx-header-extension-libraryHeader-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to complete common graphical tasks
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Aether3dAether3D Game Engine
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FloorA C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution.
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Ogrescene-oriented, flexible 3D engine (C++, Python, C#, Java)
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Kaleido3dNext Generation Renderer for Cross Platform Engine Development
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Methanekit🎲 Modern 3D graphics made simple with cross-platform C++17 meta-API on top of DirectX 12 & Metal (Vulkan is coming)
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Explosion💥 A modern cross-platform game engine (WIP)
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MgC# Vulkan interface/polyfill for WINDOWS and MacOS
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