PifuThis repository contains the code for the paper "PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization"
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Tsdf FusionFuse multiple depth frames into a TSDF voxel volume.
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Scancomplete[CVPR'18] ScanComplete: Large-Scale Scene Completion and Semantic Segmentation for 3D Scans
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Cnncomplete[CVPR'17] Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesis
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Flame pytorchThis is a implementation of the 3D FLAME model in PyTorch
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ICONICON: Implicit Clothed humans Obtained from Normals (CVPR 2022)
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Flame FittingExample code for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 3D keypoints and 3D scans.
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referit3dCode accompanying our ECCV-2020 paper on 3D Neural Listeners.
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PointCloudRegistrationToolAutomatically registers (aligns) and visualizes point clouds, or processes a whole bunch at once
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Sgnn[CVPR'20] SG-NN: Sparse Generative Neural Networks for Self-Supervised Scene Completion of RGB-D Scans
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Tsdf Fusion PythonPython code to fuse multiple RGB-D images into a TSDF voxel volume.
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SoftrasProject page of paper "Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning"
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platonicganEscaping Plato’s Cave: 3D Shape from Adversarial Rendering [ICCV 2019]
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Structured3d[ECCV'20] Structured3D: A Large Photo-realistic Dataset for Structured 3D Modeling
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Tf flameTensorflow framework for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 2D or 3D keypoints, and how to generate textured head meshes from Images.
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instant-ngpInstant neural graphics primitives: lightning fast NeRF and more
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Intrinsic3dIntrinsic3D - High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting (ICCV 2017)
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VoxelizerHeader only mesh voxelizer in c99
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Deep Motion EditingAn end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
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Rust SlothA 3D software rasterizer... for the terminal!
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Tree GenProcedural generation of tree models in blender
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OpengraphicGraphic Engine & Game Engine lists
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Pix2pixhdSynthesizing and manipulating 2048x1024 images with conditional GANs
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PrimroseA syntax-highlighting text editors that renders to an HTML5 Canvas
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Open3dOpen3D: A Modern Library for 3D Data Processing
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CilantroA lean C++ library for working with point cloud data
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Voxelhashing[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction
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SortSimple Open-source Ray Tracer
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Teaser PlusplusA fast and robust point cloud registration library
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Anime4kcppA high performance anime upscaler
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Colorization PytorchPyTorch reimplementation of Interactive Deep Colorization
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MatterportMatterport3D is a pretty awesome dataset for RGB-D machine learning tasks :)
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CgmathA linear algebra and mathematics library for computer graphics.
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TowrA light-weight, Eigen-based C++ library for trajectory optimization for legged robots.
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PixelcraftA Pixel Art Editor
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3dv tutorialAn Invitation to 3D Vision: A Tutorial for Everyone
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CatpapersCool vision, learning, and graphics papers on Cats!
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3d Shape Analysis Paper ListA list of recent papers, libraries and datasets about 3D shape/geometry analysis (by topics, updating).
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Gradslamgradslam is an open source differentiable dense SLAM library for PyTorch
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Meshroom3D Reconstruction Software
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3dmatch Toolbox3DMatch - a 3D ConvNet-based local geometric descriptor for aligning 3D meshes and point clouds.
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CinolibA generic programming header only C++ library for processing polygonal and polyhedral meshes
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Pytorch CycleganA clean and readable Pytorch implementation of CycleGAN
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MaskfusionMaskFusion: Real-Time Recognition, Tracking and Reconstruction of Multiple Moving Objects
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Co FusionCo-Fusion: Real-time Segmentation, Tracking and Fusion of Multiple Objects
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Context Encoder[CVPR 2016] Unsupervised Feature Learning by Image Inpainting using GANs
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Gl RsAn OpenGL function pointer loader for Rust
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VectilerA vector tile, terrain and city 3d model builder and exporter
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GloveGLOVE (GL Over Vulkan) is a cross-platform software library that acts as an intermediate layer between an OpenGL application and Vulkan
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Mvs TexturingAlgorithm to texture 3D reconstructions from multi-view stereo images
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IganInteractive Image Generation via Generative Adversarial Networks
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Awesome Holistic 3dA list of papers and resources (data,code,etc) for holistic 3D reconstruction in computer vision
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Contrastive Unpaired TranslationContrastive unpaired image-to-image translation, faster and lighter training than cyclegan (ECCV 2020, in PyTorch)
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Face swapEnd-to-end, automatic face swapping pipeline
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Awesome Glsl🎇 Compilation of the best resources to learn programming OpenGL Shaders
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