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CLUSEK-RTVulkan based C++ ray-tracing game engine.
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glfwJSThe N-API bindings for GLFW
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FFNxNext generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
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sph vulkanSPH simulation in Vulkan compute shader.
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netzhautWeb Browser Engine Written In C99.
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scop vulkanA 3D model viewer written C++20 and Vulkan
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luajit-glfwGLFW bindings for LuaJIT
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WasabiWasabi Vulkan Game Engine
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CubbyFlowVoxel-based fluid simulation engine for computer games
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Vortex2DReal-time fluid simulation engine running on GPU with Vulkan
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talvosTalvos is a dynamic-analysis framework and debugger for Vulkan/SPIR-V programs.
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ICONICON: Implicit Clothed humans Obtained from Normals (CVPR 2022)
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shading-lab🔮 Shader Authoring Lab
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snarfOfficial code release for ICCV 2021 paper SNARF: Differentiable Forward Skinning for Animating Non-rigid Neural Implicit Shapes.
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reaperTiny C++ Engine
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referit3dCode accompanying our ECCV-2020 paper on 3D Neural Listeners.
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FontRNNImplementation of FontRNN [Computer Graphics Forum, 2019].
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AwesomeMLForDigitalMediaA curated list of awesome machine learning resources in the context of digital media and (interactive) computer graphics.
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rend3Easy to use, customizable, efficient 3D renderer library built on wgpu.
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glmOpenGL Mathematics (GLM)
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