KnightonlineOpenKO is an open source version of the old school Knight Online MMORPG
Stars: ✭ 146 (-28.43%)
goverlayDirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game
Stars: ✭ 426 (+108.82%)
Dds KtxSingle header KTX/DDS reader
Stars: ✭ 62 (-69.61%)
MoravaEngine2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Stars: ✭ 129 (-36.76%)
WavesabreOfficial WaveSabre repository
Stars: ✭ 180 (-11.76%)
wuhuLightweight Party Management System
Stars: ✭ 31 (-84.8%)
Helix ToolkitHelix Toolkit is a collection of 3D components for .NET.
Stars: ✭ 1,050 (+414.71%)
FoxotronGeneral purpose model viewer
Stars: ✭ 53 (-74.02%)
DiligentsamplesSample projects demonstrating the usage of Diligent Engine
Stars: ✭ 138 (-32.35%)
Warp-FrameworkWarp: A framework to create rich GUI Single-Window C++ applications using Direct2D API
Stars: ✭ 21 (-89.71%)
directx12-seed✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.
Stars: ✭ 58 (-71.57%)
Ogrescene-oriented, flexible 3D engine (C++, Python, C#, Java)
Stars: ✭ 2,582 (+1165.69%)
Luna-EngineLuna Engine is DirectX 11 based engine that i am trying to make.
Stars: ✭ 35 (-82.84%)
CrystalshireLegacy VB6 open-source ORPG
Stars: ✭ 24 (-88.24%)
Dgvoodoo2Glide/DirectX implementation on D3D11/12
Stars: ✭ 137 (-32.84%)
libdmusicFree DirectMusic file formats loading utilities
Stars: ✭ 20 (-90.2%)
Directx HeadersOfficial DirectX headers available under an open source license
Stars: ✭ 173 (-15.2%)
hlmlvectorized high-level math library
Stars: ✭ 42 (-79.41%)
DirectxmathDirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Stars: ✭ 859 (+321.08%)
RootexAn advanced C++ 3D game engine powering an in-production game yet to be announced
Stars: ✭ 161 (-21.08%)
SplinesGPUvarious spline algorithms computed on the GPU
Stars: ✭ 15 (-92.65%)
D912pxyDirectX9 to DirectX12 API proxy for Guild Wars 2
Stars: ✭ 833 (+308.33%)
The ForgeThe Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Stars: ✭ 2,710 (+1228.43%)
Ninnin is ninjatool
Stars: ✭ 313 (+53.43%)
pyrocketA tool for synchronizing music and visuals in demoscene productions
Stars: ✭ 17 (-91.67%)
D9vkA Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Stars: ✭ 805 (+294.61%)
DreamdealersDeamdealers Amiga demo sources !!!
Stars: ✭ 38 (-81.37%)
BsfModern C++14 library for the development of real-time graphical applications
Stars: ✭ 1,640 (+703.92%)
virtualc64webvc64web - web based Commodore 64 Emulation with CSDb access for thousands of demos at your fingertip
Stars: ✭ 23 (-88.73%)
aisaAISA is a Software 3D Engine written in TypeScript.
Stars: ✭ 24 (-88.24%)
KiwanoA simple game framework for C++
Stars: ✭ 160 (-21.57%)
DirectNDirect interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, etc.
Stars: ✭ 128 (-37.25%)
DwitterSocial network for short js demos
Stars: ✭ 618 (+202.94%)
mythosengineMythOS game engine from Charybdis Enterprises
Stars: ✭ 15 (-92.65%)
Crossshader⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
Stars: ✭ 113 (-44.61%)
harfang3dHARFANG 3D source code public repository
Stars: ✭ 173 (-15.2%)
RenderdocRenderDoc is a stand-alone graphics debugging tool.
Stars: ✭ 5,969 (+2825.98%)
MoltenEngineA spare-time C# .NET 6 game engine project. Cross-platform, multi-threaded.
Stars: ✭ 113 (-44.61%)
Lambdacube EdslPrevious version of LambdaCube 3D as Embedded Domain Specific Language in Haskell. Check the latest system:
Stars: ✭ 186 (-8.82%)
minimal glPC 4K Intro Editor
Stars: ✭ 36 (-82.35%)
DxwrapperFixes compatibility issues with older games running on Windows 10 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
Stars: ✭ 460 (+125.49%)
PremulalphaPre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/examples and tools for using pre-multiplied alpha.
Stars: ✭ 97 (-52.45%)
gameGame Castlevania DirectX - Nhập môn phát triển game
Stars: ✭ 34 (-83.33%)
Fiber2dCross-platform 2D Game Engine in pure Swift
Stars: ✭ 415 (+103.43%)
CrossWindow-Demos🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
Stars: ✭ 48 (-76.47%)
Dx12 Game ProgrammingDirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
Stars: ✭ 156 (-23.53%)
DxutDXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
Stars: ✭ 341 (+67.16%)
Methanekit🎲 Modern 3D graphics made simple with cross-platform C++17 meta-API on top of DirectX 12 & Metal (Vulkan is coming)
Stars: ✭ 197 (-3.43%)
HgeHGE 1.9 configured with CMake DirectX9 version, with shaders. The classic 1.8.1. version is in the `master` branch if you ever need that.
Stars: ✭ 185 (-9.31%)
C64 DevkitAll you need to start programming 6510 assembler for the Commodore 64 on Microsoft Windows or Linux.
Stars: ✭ 149 (-26.96%)
RadioA simple javascript web radio visualizer
Stars: ✭ 80 (-60.78%)
RocketRocket
Stars: ✭ 300 (+47.06%)