Vk raytraceRay tracing glTF scene with Vulkan
Stars: ✭ 91 (-79.22%)
Wickedengine3D engine focusing on modern rendering techniques and performance.
Stars: ✭ 3,148 (+618.72%)
harfang3dHARFANG 3D source code public repository
Stars: ✭ 173 (-60.5%)
YaveYet Another Vulkan Engine
Stars: ✭ 211 (-51.83%)
Gltf To Usdz ResearchResearch and proof of concept of converting glTF to USDZ for AR Quick Look (iOS 12+).
Stars: ✭ 164 (-62.56%)
rendering-fwRendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL
Stars: ✭ 81 (-81.51%)
PbrAn implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Stars: ✭ 722 (+64.84%)
GltfA crate for loading glTF 2.0
Stars: ✭ 224 (-48.86%)
Code Vr🐍 Program and explore real applications with virtual reality! Learn how to program, compete to build apps, and even collaborate with other people in realtime, in game or not!
Stars: ✭ 131 (-70.09%)
FilamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Stars: ✭ 13,215 (+2917.12%)
Lugdunum[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
Stars: ✭ 230 (-47.49%)
NablaOpenGL/OpenGL ES/Vulkan/CUDA/OptiX Modular Rendering Framework for PC/Linux/Android
Stars: ✭ 235 (-46.35%)
Maya2gltfMaya to glTF 2.0 exporter
Stars: ✭ 203 (-53.65%)
redcubeJS renderer based on GLTF to WebGPU or WebGL backends.
Stars: ✭ 86 (-80.37%)
MoravaEngine2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
Stars: ✭ 129 (-70.55%)
DiligentengineA modern cross-platform low-level graphics library and rendering framework
Stars: ✭ 2,142 (+389.04%)
tokonomaGraphics related projects/prototypes/playground (Vulkan, C++17)
Stars: ✭ 23 (-94.75%)
QuartzVulkan RTX path tracer with a declarative ES7-like scene description language.
Stars: ✭ 367 (-16.21%)
GameplayOpen-source, cross-platform, C++ game engine for creating 2D/3D games.
Stars: ✭ 3,429 (+682.88%)
VkhrReal-Time Hybrid Hair Rendering using Vulkan™
Stars: ✭ 353 (-19.41%)
Lwjgl3LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR) applications.
Stars: ✭ 3,540 (+708.22%)
StrideStride Game Engine (formerly Xenko)
Stars: ✭ 3,524 (+704.57%)
GloveGLOVE (GL Over Vulkan) is a cross-platform software library that acts as an intermediate layer between an OpenGL application and Vulkan
Stars: ✭ 394 (-10.05%)
Vulkan KomputeGeneral purpose GPU compute framework for cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases.
Stars: ✭ 350 (-20.09%)
BansheeengineModern C++14 game engine with Vulkan support, fully featured editor and C# scripting
Stars: ✭ 2,906 (+563.47%)
GltfutilitySimple GLTF importer for Unity
Stars: ✭ 305 (-30.37%)
Realsr Ncnn VulkanRealSR super resolution implemented with ncnn library
Stars: ✭ 357 (-18.49%)
ExportersExporters for Babylon.js and gltf file formats
Stars: ✭ 302 (-31.05%)
ShadergenProof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Stars: ✭ 395 (-9.82%)
TexturelabFree, Cross-Platform, GPU-Accelerated Procedural Texture Generator
Stars: ✭ 349 (-20.32%)
Wine WaylandWine-wayland allows playing DX9/DX11 and Vulkan games using pure wayland and Wine/DXVK.
Stars: ✭ 284 (-35.16%)
VulkandemosSome simple vulkan examples.
Stars: ✭ 413 (-5.71%)
LumosCross-Platform C++ 2D/3D game engine
Stars: ✭ 343 (-21.69%)
NazaraengineNazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Stars: ✭ 279 (-36.3%)
AshesDrop-in replacement for Vulkan shared library, for older hardware compatibility
Stars: ✭ 278 (-36.53%)
Loaders.glLoaders for big data visualization. Website:
Stars: ✭ 272 (-37.9%)
Waifu2x Extension GuiVideo, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, SRMD, RealSR, Anime4K, RIFE, CAIN, DAIN, and ACNet.
Stars: ✭ 5,463 (+1147.26%)
Mangomango fun framework
Stars: ✭ 343 (-21.69%)
Liblava🌋 A modern and easy-to-use library for the Vulkan API
Stars: ✭ 275 (-37.21%)
VuhVulkan compute for people
Stars: ✭ 264 (-39.73%)
MagnumLightweight and modular C++11 graphics middleware for games and data visualization
Stars: ✭ 3,728 (+751.14%)
DiligentcoreCore functionality of Diligent Engine
Stars: ✭ 263 (-39.95%)
VulkanThe ultimate Python binding for Vulkan API
Stars: ✭ 262 (-40.18%)
EtengineRealtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Stars: ✭ 408 (-6.85%)
Beam✨ Expressive WebGL
Stars: ✭ 383 (-12.56%)
3dtilesrendererjsRenderer for 3D Tiles in Javascript using three.js
Stars: ✭ 333 (-23.97%)
Quake3eImproved Quake III Arena engine
Stars: ✭ 259 (-40.87%)
Video2xA lossless video/GIF/image upscaler achieved with waifu2x, Anime4K, SRMD and RealSR. Started in Hack the Valley 2, 2018.
Stars: ✭ 3,760 (+758.45%)
RspirvRust implementation of SPIR-V module processing functionalities
Stars: ✭ 332 (-24.2%)
PumexVulkan library oriented on high speed rendering
Stars: ✭ 259 (-40.87%)
Gltf VscodeThis is an extension for Visual Studio Code to add support for editing glTF files.
Stars: ✭ 259 (-40.87%)
ClspvClspv is a prototype compiler for a subset of OpenCL C to Vulkan compute shaders
Stars: ✭ 381 (-13.01%)
AgiAndroid GPU Inspector
Stars: ✭ 327 (-25.34%)
Fx GltfA C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
Stars: ✭ 257 (-41.32%)
UrdeData interchange and engine re-implementation for games by Retro Studios | Mirror
Stars: ✭ 253 (-42.24%)
Vk Gl CtsKhronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
Stars: ✭ 324 (-26.03%)