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→ PWhiddy
3 open source projects by PWhiddy
[ Open user page on Github ]
1.
Fat-Clouds
GPU Fluid Simulation with Volumetric Rendering
✭ 81
Cuda
C++
shell
gpu
cuda
fluid
smoke
navier-stokes
blaze
raymarching
2.
Raymarch-Engine
Minimal ray-traced game engine with gravity affected rays
✭ 17
C++
GLSL
c
opengl
puzzle
game-engine
portal
raytracing
wormhole
raymarching-distance-fields
3.
Growing-Neural-Cellular-Automata-Pytorch
Extended experiments of "Growing Neural Cellular Automata" https://distill.pub/2020/growing-ca/
✭ 47
Jupyter Notebook
python
shell
machine-learning
cellular-automata
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3
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