1. Skeletal Animation SystemA standalone, stateless, dual quaternion based skeletal animation system built with interactive applications in mind
2. PsdA Rust API for parsing and working with PSD files.
3. PercyBuild frontend browser apps with Rust + WebAssembly. Supports server side rendering.
4. Blender Iks To FksA Blender script that takes a mesh and armature that use IKs and other non-deformation bones and creates a new mesh and armature that uses only FK bones.
11. rectangle-packA general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.
14. dipadipa makes it easy to efficiently delta encode large Rust data structures.