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→ hugoscurti
2 open source projects by hugoscurti
[ Open user page on Github ]
1.
Mesh Cutter
Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0
✭ 237
unity
gamedev
2.
hierarchical-pathfinding
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
✭ 90
C#
gamedev
unity
pathfinding
astar-pathfinding
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