All Git Users → sp4cerat

12 open source projects by sp4cerat

1. Game Net
RPC Network Library for Multiplayer Games
✭ 69
2. Hvox Engine
Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes
✭ 50
3. Opencl Voxel Splatting
Splatting using OpenCL can reach more than 2 Bln Splats/s !
✭ 32
c
4. Procedural Geometry Maps
The Maps are visualized using the Tessellation Shader
✭ 30
c
5. Pulsar Voxel Engine 1996
Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS
✭ 11
pascal
6. Voxel Terrain Raycasting With Ssdm
Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping
✭ 18
c
7. Fast Quadric Mesh Simplification
Mesh triangle reduction using quadrics
✭ 772
c
8. Planet Lod
Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision
✭ 297
c
9. Game Gui
Game GUI is a skin-able GL based Widget Class for Games
✭ 279
c
10. RLE-based-Voxel-Raycasting
CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data
11. Sparse-Voxel-Octree-Raycasting
Sparse Voxel Octree Raycasting with Image Warping exploiting Frame-to-Frame Coherence in OpenCL
12. Terrain-HeightMap-Generator
Terrain Generator with Erosion
1-12 of 12 user projects