All Projects → Yonet → ayAR

Yonet / ayAR

Licence: other
Augmented Reality Demo

Programming Languages

javascript
184084 projects - #8 most used programming language
typescript
32286 projects
Brainfuck
56 projects
c
50402 projects - #5 most used programming language
forth
179 projects
GAP
223 projects

Projects that are alternatives of or similar to ayAR

Playcanvas Ar
Fast and Easy Augmented Reality for the Web 🚀
Stars: ✭ 172 (+616.67%)
Mutual labels:  augmented-reality
Simple Webxr Unity
⭐ Bringing WebXR to Unity 3D with 3 files ! B-)
Stars: ✭ 215 (+795.83%)
Mutual labels:  augmented-reality
Webxr Polyfill
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard
Stars: ✭ 251 (+945.83%)
Mutual labels:  augmented-reality
Ar Toolbox
🧰 ARCore & Sceneform Playground
Stars: ✭ 179 (+645.83%)
Mutual labels:  augmented-reality
Stereokit
An easy-to-use mixed reality library for building HoloLens and VR applications with C# and OpenXR!
Stars: ✭ 195 (+712.5%)
Mutual labels:  augmented-reality
Hololenscamerastream
This Unity plugin makes the HoloLens video camera frames available to a Unity app in real time. This enables Unity devs to easily use the HoloLens camera for computer vision (or anything they want).
Stars: ✭ 233 (+870.83%)
Mutual labels:  augmented-reality
Augmented reality
💎 "Marker-less Augmented Reality" with OpenCV and OpenGL.
Stars: ✭ 165 (+587.5%)
Mutual labels:  augmented-reality
AR-ANE-Samples
MyAR is an augmented reality Air Native Extension supporting Android and iOS based on Wikitude SDK
Stars: ✭ 39 (+62.5%)
Mutual labels:  augmented-reality
Wikitude Cordova Plugin
Wikitude's Augmented Reality Plugin for Cordova - working together with the Wikitude SDK library for Android and iOS. Provides image recognition and tracking, geo-based augmente reality and 3D rendering and animations in an augmented reality scene
Stars: ✭ 197 (+720.83%)
Mutual labels:  augmented-reality
Augmentedunreality
Augmented reality for Unreal Engine 4
Stars: ✭ 243 (+912.5%)
Mutual labels:  augmented-reality
Ar.js
Image tracking, Location Based AR, Marker tracking. All on the Web.
Stars: ✭ 3,048 (+12600%)
Mutual labels:  augmented-reality
Dirtchamber
A mixed reality testing environment for real-time global illumination algorithms
Stars: ✭ 183 (+662.5%)
Mutual labels:  augmented-reality
Openxr Sdk Source
Sources for OpenXR loader, basic API layers, and example code.
Stars: ✭ 236 (+883.33%)
Mutual labels:  augmented-reality
Webxr
Repository for the WebXR Device API Specification.
Stars: ✭ 2,357 (+9720.83%)
Mutual labels:  augmented-reality
Model Viewer
Easily display interactive 3D models on the web and in AR!
Stars: ✭ 3,751 (+15529.17%)
Mutual labels:  augmented-reality
Sparkarshaders
Ar Studio / Ar Spark shaders.
Stars: ✭ 169 (+604.17%)
Mutual labels:  augmented-reality
Webar Article
WebAR-Article is a responsive and information rich website that is progressively enhanced with Augmented Reality content exposed through experimental web technologies.
Stars: ✭ 225 (+837.5%)
Mutual labels:  augmented-reality
ARKit-FocusNode
FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.
Stars: ✭ 50 (+108.33%)
Mutual labels:  augmented-reality
Three.js
JavaScript 3D Library.
Stars: ✭ 78,237 (+325887.5%)
Mutual labels:  augmented-reality
Polymer
🎨 graphics + interaction engine
Stars: ✭ 243 (+912.5%)
Mutual labels:  augmented-reality

AyAR

AR.JS and Angular integration example to attach a model to a marker.

You can learn more about the Mixed Reality Development at the below links:

Live Demo: http://bit.ly/ng-ar-demo

SetUp to view

  • You should be seeing the below animation:

Development server

Run ng serve for a dev server. Navigate to http://localhost:4200/. The app will automatically reload if you change any of the source files.

Using Custom Markers

You can create your own markers by uploading an image to marker generator.

You also need to save the generated marker file under the assets folder.

In the ArJsService file, you need to point Camera Controls patternUrl to your custom file.

Code scaffolding

Run ng generate component component-name to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module.

Build

Run ng build to build the project. The build artifacts will be stored in the dist/ directory. Use the -prod flag for a production build.

Running unit tests

Run ng test to execute the unit tests via Karma.

Running end-to-end tests

Run ng e2e to execute the end-to-end tests via Protractor. Before running the tests make sure you are serving the app via ng serve.

Further help

To get more help on the Angular CLI use ng help or go check out the Angular CLI README.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].