Unity FastpacedmultiplayerFeatures a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity Interpolation
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Mutual labels: server, client
Nice Lua基于xlua的MVVM框架,支持Addressables, 统一渲染管线等Unity新特性
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Mutual labels: game, unity3d
HtframeworkUnity HTFramework, a rapid development framework of client to the unity.
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Mutual labels: game, unity3d
ZeroA Lightweight Socket Service with heartbeat, Can be easily used in TCP server development.
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Mutual labels: game, server
Aim IkA Unity-3D library, to procedural orientate character head (and chest) in a direction without using any animation data.
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Mutual labels: game, unity3d
Poco Sdk Stars: ✭ 176 (-15.38%)
Mutual labels: game, unity3d
RolisteamRolisteam is a virtual tabletop. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures, dice roller, manage background music and much more. The main git repository is available here: [https://invent.kde.org/kde/rolisteam].
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Mutual labels: server, client
Simple Web ServerA very simple, fast, multithreaded, platform independent HTTP and HTTPS server and client library implemented using C++11 and Boost.Asio. Created to be an easy way to make REST resources available from C++ applications.
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Mutual labels: server, client
QtswissarmyknifeQSAK (Qt Swiss Army Knife) is a multi-functional, cross-platform debugging tool based on Qt.
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Mutual labels: server, client
OksocketAn blocking socket client for Android applications.
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Mutual labels: server, client
UnitypausemenuThis is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core component of a game, while the unity asset store was lacking in such an asset (until this was released on the asset store).
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Mutual labels: game, unity3d
IgnoranceIgnorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.
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Mutual labels: game, unity3d
SimplenetAn easy-to-use, event-driven, asynchronous network application framework compiled with Java 11.
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Mutual labels: server, client
GophertunnelToolbox for Minecraft software written in Go
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Mutual labels: server, client
UnitymathreferenceMath reference for games and more. All visualized in Unity3D.
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Mutual labels: game, unity3d
Httpkit⚡️ High-level, High-performance HTTP(S) Clients/Servers in Reason/OCaml
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Mutual labels: server, client
Ether.networkhttps://github.com/Eastrall/Sylver
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Mutual labels: server, client
CarmeloCarmelo is a fast, scalable Java server framework designed for online games. It uses Netty and Fastjson for highly efficient network transmission and supports both TCP/HTTP protocols.
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Mutual labels: game, server
QuarryPython library that implements the Minecraft network protocol and data types
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Mutual labels: server, client